#Domain Management (領地經營)
Contents
Domain operation rules for characters of 5th dan or higher, or characters with the background capstone (daimyo).
Related Entries: Non-Combat Rules · Backgrounds · Creating a Faction
#Scent — Set Down the Sword and Take Up the Brush
Winning the war is only the beginning. After victory, you must rule the domain, feed the people, build the castle, and prepare for enemy invasion. A Sengoku daimyo is a general, an administrator, and a diplomat.
#Law — Basic Domain Values
When you own a domain, manage the values below.
| Value | Description | Base Value |
|---|---|---|
| kokudaka (石高) | economic indicator of the domain's rice-production capacity | small domain 1000 koku, medium domain 5000 koku, large domain 10000 koku+ |
| Popular Support (民心) | support of domain subjects. At 0, uprising. | base 5 (0~10) |
| Fortress (城砦) | castle Defense rating | wooden palisade (Defense 12), stone castle (Defense 15), great castle (Defense 18) |
| Troops (兵力) | number of squads that can be mobilized | 1 Minion squad per 1000 kokudaka |
Popular Support remains within 0~10; all increases stop at 10.
Distinguishing kokudaka units: Domain kokudaka in this document is production capacity. It only shares a name with the trade-table commodity
1 koku of rice; domain kokudaka is not exchanged 1:1 for commodity rice or gold. Cash income is calculated only with theHarvestandTradeaction formulas below.
#Season Actions
In a campaign, each season (4 seasons = 1 year), the lord chooses 2 domain actions.
The same action may be chosen twice. Apply its cost, seasonal requirements, and numeric cap separately to each choice.
| Action | Effect | Notes |
|---|---|---|
| Harvest | gain gold equal to kokudaka/100 | only in spring/fall. Not winter. |
| Conscription | add 1 Minion squad | Popular Support -1. |
| Fortify | Fortress Defense +1 (max 18) | requires 10 gold + artisan. |
| Trade | gain additional gold equal to kokudaka/200 | merchant connection required (Sakai Guild, etc.). |
| Diplomacy | negotiate with adjacent faction | Negotiation check. Alliance/non-aggression, etc. |
| Scout | gather information on adjacent enemy faction | Scouting check. Learn troops/deployment. |
| Training | 1 Minion squad completes training toward Veteran promotion | costs 5 gold + 1 season. This satisfies only the narrative-justification requirement for promotion. |
| Festival | Popular Support +2 | 5 gold. |
| Exorcism | remove yoma inside domain | combat may occur. On success, Popular Support +1. |
| Construction | build special facility | see facility list below. |
#Facilities
| Facility | Cost | Effect |
|---|---|---|
| Dojo | 8 gold | school training possible. Owned tactics manuals and secret manuals can be taught to squads. |
| Temple | 10 gold | Popular Support +1/season. Exorcism checks +2. |
| Market | 12 gold | trade income ×2. |
| Forge | 8 gold | weapon repair/improvement. Can craft Fine Work. |
| Harbor | 15 gold | unlock sea trade. kokudaka +500 effect. |
| Watchtower | 5 gold | Scouting +3. Immune to enemy ambush. |
| Barrier Station | 10 gold | yoma appearance inside domain -50%. |
A domain can have only 1 facility of the same name, and effects from facilities with the same name do not stack.
Training and Promotion: Completing Training satisfies only the narrative requirement in Squad Advancement. Minion→Veteran still requires surviving 5 combats, GM judgment, replacement with the higher-rank squad, and application of its values. Training alone never grants automatic promotion.
Dojo Instruction: A squad can be taught only from tactics manuals and secret manuals it actually owns. Keep the book's acquisition cost and tactic type, as well as the combined limit of 2 manuals per squad. A Dojo does not create a free technique or an extra slot.
#Linkage with Combat
During domain combat (siege):
- Fortress Defense = Defense of the battlefield's gate/wall zones.
- Troops = number of available squads.
- If Popular Support >= 7, add 1 militia squad (Cohesion 4).
- If Popular Support <= 2, allied squad Cohesion -1.
Setting down the sword does not end the war. Another war begins.
