English edition v1.3.3

#6 Famous Ming/Qing Squads

#§ Law — 6 Squads


#25-04-01. Qijiajun (戚家軍) — the Ming-army elite under Qi Jiguang

Grade: Veteran-grade / Wounds 3 / Defense 12 / Equipment: long spear/rattan shield/wolf-brush spear/firearms

  • Unique Aptitude [Mandarin Duck Formation]: when 4 or more squad members are adjacent, squad attack +2 · Defense +1.
  • Unique Tactic [Mandarin Duck Formation Boost]: [Tactic:stance] Energy 4. Squad scope. Activate the Mandarin Duck Formation. Squad + friendly squad attack +3 (1 combat).

Hire:

  • Ming-born + "Heir of the Qijiajun" renown
  • with a Military Science (18-01-02) license, cost -20%
  • Cost: core Veteran-grade × 2.5×
  • Loyalty: loyalty to the Ming government

#25-04-02. State-Run 8 Banners Cavalry (官營 八旗兵) — Qing-era Manchu cavalry

Grade: Elite-grade / Wounds 4 / Defense 13 / Equipment: saber/bow/mounted

  • Unique Aptitude [Mounted 8 Banners]: in mounted combat, all checks +2.
  • Unique Tactic [8-Banner Encirclement]: [Tactic:stance] Energy 5. Mounted only. Simultaneous pressure from 8 directions. Enemy evasion -3. 1 combat.

Hire:

  • Qing-era campaign only
  • "Manchu 8 Banners" renown or official enrollment into the Eight Banners
  • Cost: core Elite-grade × 3×
  • Loyalty: loyalty to the Manchu imperial house

#25-04-03. Jinyiwei (錦衣衛) — the Ming imperial guard's intelligence/assassination apparatus

Grade: Minion-grade / Wounds 1 / Defense 11 / Equipment: sword/dagger/concealed weapons

  • Unique Aptitude [Imperial Direct Subordinate]: intelligence/Negotiation against political/official targets +2.
  • Unique Tactic [The Emperor's Blade]: [Kata] Energy 4. Execute 1 political target (when holding a court warrant). Legal disguise. 1 session.

Hire:

  • appointment by the Ming court or a 14-06 Jinyiwei school license
  • Cost: core Minion-grade × 3× (secret missions)
  • Loyalty: loyalty to the Ming imperial house

#25-04-04. Shaolin Monk Soldiers (少林 僧兵) — the martial monk order of Shaolin Temple

Grade: Minion-grade / Wounds 1 / Defense 11 / Equipment: staff/cudgel/bare hands

  • Unique Aptitude [Zen Focus]: immune to Fear/Intimidation effects.
  • Unique Tactic [Arhat Formation]: [Tactic:stance] Energy 3. Squad scope. Squad Defense +3 · free counterattack. 1 combat.

Hire:

  • ties with Shaolin Temple or a 13-01 Shaolin boxing license
  • a non-lethal ideology is recommended
  • Cost: core Minion-grade × 2×
  • Loyalty: refuses killing (as far as possible). When forced to kill, bonus halved.

#25-04-05. Ma Family Secret-Transmission Spearmen (馬家 秘傳 槍士) — the elite of the Ma family

Grade: Minion-grade / Wounds 1 / Defense 11 / Equipment: Ma-family spear

  • Unique Aptitude [Pear-Blossom Single Point]: Critical Expansion on thrust attacks.
  • Unique Tactic [Hundred-Blossom Serial-Thrust Squad]: [Tactic:stance] Energy 4. Squad scope. 5 consecutive thrusts on 1 target (each check +1). 1 combat.

Hire:

  • ties with the Ming Ma family or an 11-03 Ma-family spear license
  • Cost: core Minion-grade × 2.5×
  • Loyalty: loyalty to the Ma family

#25-04-06. Ming Frontier Tuntian Army (明 邊方 屯田軍) — late-Ming frontier farmer-soldiers

Grade: Mob-grade / Wounds 0 / Defense 10 / Equipment: varied (own weapons)

  • Unique Aptitude [Frontier Adaptation]: Hardiness +1 on the frontier/in mountains.
  • Unique Tactic [Tuntian Cooperation]: [Kata] Energy 2. Frontier only. 1 session. Self-provide food/water/defensive facilities. Squad recovery +3.

Hire:

  • Ming frontier territory + "Frontier Tuntian Officer" renown
  • Cost: core Mob-grade × 1.5× (low cost)
  • Loyalty: frontier defense + farming

#§ Design Perspective

  • Distribution of 6 squads: Elite-grade 1 + Minion-grade 4 + Mob-grade 1.
  • Ming/Qing balance: Ming 4 (Qijiajun/Jinyiwei/Shaolin/Ma family) + Qing 1 (8 Banners cavalry) + late Ming 1 (tuntian).
  • School linkage: 11-03 · 14-06 · 13-01 · 18-01-02, etc.

"The banners of the Central Plain numbered a thousand. When those thousand gathered, a single realm was made."