English edition v1.3.3
#Grimdark-Tone Variants
Contents
module-toggle: additive strengthen the core neutral tone into grimdark (dark and despairing)
#Identity
Strengthen the core's neutral tone (neither heroic nor grimdark) into grimdark. Trauma · madness · moral gray are everyday.
#§ Variant — Grimdark Reinforcement
#1. Trauma Accumulation
- When a PC witnesses a violent · cruel event, Trauma points +1.
- At 5 accumulated Trauma, a madness effect (the GM partially controls the PC for 1 session).
- Trauma recovers at the interlude (-1 per season).
#2. Madness Accumulation
- When a PC has deep contact with the demon (魔), Madness points +1.
- At 3 accumulated Madness, the PC temporarily takes 1 fiend action (for 1 session).
- At 5 accumulated Madness, the PC permanently transfers to 1 of the 12 fiend classes (PC replacement or character conclusion).
#3. Moral Gray
- Every NPC is two-sided — even a righteous NPC has a cruel side.
- Absence of a clear "good and evil" division. Politics · religion are both gray.
- A PC's "right decision" often harms another NPC.
#4. The Everyday of Death
- The death frequency of accompanying NPCs increases (1~2 per season).
- 30-02 Variant A (lethal-wound table) recommended — permanent damage is everyday.
#5. Absence of Hope
- The campaign's conclusion may be "delay" or "the best possible defeat" rather than "salvation."
- The possibility that a PC loses everything is ever-present.
#§ Core vs Grimdark Comparison
| Axis | Core Neutral | Grimdark |
|---|---|---|
| PC death | medium | high |
| trauma | none | accumulating |
| morality | two-sided | gray |
| conclusion | free | despairing |
#§ Recommended Situations
- horror · survival campaigns
- the 1st-expansion Spirit Realm drift chronicle (despair-tone reinforced)
- a "Berserk", "Drifters"-style manga tone
#§ Not Recommended
- casual PCs (the burden of Trauma)
- PCs with strong character attachment (high death frequency)
- long campaigns (despair accumulation makes PC replacement frequent)
#§ Transition Guide
- Core → Grimdark: agree at Session 0 + introduce Trauma · Madness sheets.
- Grimdark → Core: immediate return. Discard Trauma · Madness points.
"The sword kills one person. The age kills everyone."
