#Combat in Peacetime
Contents
Scene Tool. A guide for moving
co's small-unit combat onto the Edo stage.
#Scent — Quiet Steel
Edo combat doesn't beat a war drum. Someone blocks the road on a bridge, a wooden sword breaks on a dojo floor, hushed footsteps go silent in a mansion corridor. Blood may fly and the next day's ledger can still read "no disturbance."
#Law — Combat as an Incident
- Maintain
co's zone combat and squad operations, but also establish the social meaning of the battlefield. - Minion and Veteran squads take on Edo faces: dojo students, constables, Yakuza Enforcers, temple workers.
- Read zone meaning socially: a mansion's Core Zone may be its archive, a theater's may be backstage, and the Flank Zone may be where witnesses flee.
- Write both the victory condition and failure fallout, and place at least one civilian, witness, or recordable object.
- Give killing and capture different results. After victory, resolve arrest, flight, witnesses, records, and site damage.
#Combat Types
- A fight where you must take someone alive.
- A fight where you must not kill.
- A fight that must not enter the record.
- A formal duel fought in public view.
- A sealing ground no one must witness.
#Why Large-Scale War Is Rare
co's core rules support squad combat well. This raises the question: should Edo settings have frequent unit-level battles? The answer is the form changes.
In the Edo period, daimyo cannot deploy armies freely. War is a challenge to the shogunate's order, and private troop mobilization becomes a political crisis. So instead of open pitched battles, small force appears more often: arrest squads, escort units, bands of students, Yakuza Enforcers, temple guards, secret inspector detachments.
When you want squad combat, think "collective pressure," not "army."
| Battlefield Squad Sense | Edo Translation |
|---|---|
| Soldiers form a battle line | Dojo students surround the courtyard |
| Enemy unit blocks the road | Checkpoint guards confiscate travel papers |
| A yoma horde charges | Hundred-Tale Society low-rank yoma spirit away witnesses |
| A commander gives orders | The assistant instructor, doshin, and oyabun control the scene |
With this shift, the core combat rules stay intact while the fight becomes narrow and social in the Edo way.
#Fallout by Combat Type
| Combat | Victory Condition | Aftershock |
|---|---|---|
| Arrest fight | Capture target alive | Who interrogates; where it is recorded |
| Dojo brawl | Deplete opponent's Wounds or force surrender | Dojo honor and revenge |
| Mansion infiltration | Recover item from the Core Zone | Family face and cover-up |
| Road escort | Protect the procession or goods | Roadside rumors and tighter checkpoints |
| Sealing ground | Hold out until the ritual completes | Scene record and witness handling |
| Pleasure quarter / theater fight | Minimize civilian casualties | Incident spreads as Kaidan and entertainment |
#The Edo Face of Squads
co's squads remain valid in Edo. The names just change.
| Warring-States Squad | Edo Equivalent |
|---|---|
| Ashigaru squad | Doshin auxiliaries, lower-ranked domain samurai, dojo students |
| Ninja squad | Fuma remnants, informants, black-market trackers |
| Warrior monks | Temple guards, mountain-temple practitioners |
| Merchant-escort squad | Warehouse guards, ferry guards, smuggling escorts |
| Yoma horde | Hundred-Tale Society low-rank yoma, Hidden Hannya test subjects |
A squad is pressure, not an army. It seals an alley, traps witnesses, disrupts a ritual, and stops PCs from focusing on a single target.
#Combat Feel by Location
| Location | Key |
|---|---|
| Alley | Blockade, pursuit, civilian witnesses |
| Bridge | Narrow path, forced movement, right of passage |
| Dojo | Formal duels and student interference |
| Mansion | Rooms and corridors, documents or objects in the Core Zone |
| Bathhouse | Weapon restriction, witnesses, absurd terror |
| Theater | Stage and audience, rumor spread |
| Ferry landing | Logistics, smuggling, escape by boat |
Combat carries the social meaning of the place. The same swordfight is a traffic-blocking incident on a bridge and a Kaidan the next day in a theater.
"Edo combat is quiet. That is why the rumors it leaves behind last longer."