#Three Ways and Six Hearts — Interpretive Aid
Contents
The Three Ways and Six Hearts is not a personality chart. It is a map of the language by which a character endures their own choices.
#Opening Fragment — The Moment a Heart Changed
After the battle ended, no one could say when Haruka had changed. He still wore the same armor, still bore the same lord's crest, and still reported in the same way.
The first change was a small one. Hearing the proposal to let the refugees in, he said, "We must endure for the greater cause." The second time, he did not ask the prisoner's name. The third time, looking at the burned village, he said only, "I will keep it in the record."
The Pure Land Monk asked him, "Who reads that record? The dead, or those who survived?"
Haruka did not answer. Instead he tidied his scabbard. The motion of his hands was still neat. That made it all the more frightening.
In that moment the GM told the player, "The Heart Shift is not yet fixed. But Loyalty has begun to learn the language of Hegemony. The next choice matters."
A heart is not overturned all at once. When you begin to use the same words with slightly different meanings, the path is already tilting.
#Basic Correspondence
The Three Ways and Six Hearts in co are already grounded in the Confucian, Buddhist, and Xian (仙). This volume adds to that the commentary of historical Confucianism, Buddhism, Zen (禪), and xian thought (仙) on the Way of Mystery side.
| Three Ways and Six Hearts | This Volume's Interpretive Aid |
|---|---|
| Way of Rites / Loyalty | Confucian loyalty, rites, duty, and cause operate brightly. |
| Way of Rites / Hegemony | Confucian order turns into coercion and hegemony. |
| Way of Emptiness / Compassion | Buddhist compassion, salvation, rebirth in the Pure Land, and the bodhisattva path operate brightly. |
| Way of Emptiness / Void | Mistaking emptiness and impermanence for nihilism, one lets go of all meaning. |
| Way of Mystery / Truth | The harmony of Shinto, Daoism, xian thought, and natural spirituality. It has a scene-level point of contact with Zen no-mind. |
| Way of Mystery / Demon | Nature and xian transcendence are read as a license for the law of the jungle and instinct. |
| No Heart | They may not yet have found a Way, may have abandoned a Way, or may appear to have set down attachment through Zen practice. |
#Where to Place Zen (禪)
Zen is Buddhism. Therefore, in lineage of thought, it is closest to the Way of Emptiness.
But Zen RP touches the following three places.
| Point of Contact | Reason |
|---|---|
| Way of Emptiness | Zen is a current of practice within Buddhism. It connects to emptiness, impermanence, and liberation. |
| No Heart | The practice of severing attachment overlaps with the scene-language of No Heart. |
| Way of Mystery / Truth | The depiction of becoming one with the flow of the world can look like natural spirituality. |
Therefore, when making a Zen PC, do not automatically place them in the Way of Mystery. First you must see what that character believes.
- If they speak of compassion and liberation, the Way of Emptiness.
- If they are a ronin who has grasped no Way, No Heart.
- If they speak of becoming one with mountain, kami, wind, and earth, the Way of Mystery.
- If they instrumentalize Zen practice for their lord, it can combine with the Way of Rites.
#Where to Place Xian (仙)
仙 is the core language of the Way of Mystery. Shinto, Daoism, yin-yang and the five phases, feng shui, mountain austerity, longevity, and hermit lore all gather here.
Yet 仙, too, does not automatically mean only Truth (眞). If it respects the flow of nature it is Truth, but if it sees human suffering as trivial it becomes Demon.
| Point of Contact | Reason |
|---|---|
| Way of Mystery / Truth | It sees mountains, stars, spirit-veins, kami, and yoma as a single flow. |
| Way of Mystery / Demon | It reads nature only as the law of the jungle and discards human ethics. |
| Way of Rites / Loyalty | The political use of feng shui and yin-yang to stabilize order through good times and good lands. |
| Way of Emptiness / Compassion | Passing through suffering by way of mountain austerity and the fusion of kami and Buddha. |
| No Heart | A hermit who has left worldly names behind. It is still unclear whether this is enlightenment or evasion. |
The core question of 仙 is this.
"When the way of humanity collides with the flow of nature, which will you follow?"
#Same Action, Different Heart
To cut down a yoma.
| Heart | The Inner Side of the Same Action |
|---|---|
| Loyalty | "I cut to protect my lord and the people." |
| Hegemony | "It is a being outside my order, so I remove it." |
| Compassion | "I cut without hatred, to prevent greater suffering." |
| Void | "Suffering in life, suffering in death. There is no difference." |
| Truth | "This yoma too was part of the flow, but now it harms the balance." |
| Demon | "The stronger side survives." |
| No Heart | "I only cut." |
The Three Ways and Six Hearts does not restrict action. It asks with what heart the same action was done.
#How to Make a Heart Shift Scene
A Heart Shift is a movement of the heart. It needs a scene more than a sudden declaration.
#From Loyalty to Hegemony
To protect order, you make one exception. That exception becomes the standard for the next command. One day you see that the order you sought to protect is crushing people.
Scene objects: a bloodstained command letter, the house crest of a burned village, a subordinate's "I did as I was commanded."
#From Compassion to Void
Prayers do not reach. Those you saved die again. An enemy you forgave makes a greater catastrophe. Compassion does not so much endure as wear away.
Scene objects: a memorial tablet with too many names, an extinguished goma fire, prayer beads worn smooth by use.
#From Truth to Demon
A heart that accepted nature comes to see only nature's cruelty. It says that a yoma devouring a human and a human devouring a beast are the same.
Scene objects: a sacred tree hung with bones, a bloodstained mountain path, the feather of a laughing tengu.
#From No Heart to a Way
One who served nothing calls a certain name. They cannot simply pass by a certain death. They make a certain promise.
Scene objects: a letter they never received, the first grave they kept, a sword they could not return.
#Heart Shift Lines Seen Through the Sando Shinkyo
| Shift | Line |
|---|---|
| Loyalty → Hegemony | "If it is for order, one outside that order cannot be left alive." |
| Hegemony → Loyalty | "The order I built has defiled my lord's name." |
| Compassion → Void | "If I can save no more, there is nothing left but to let no more be born." |
| Void → Compassion | "This one person, at least, I cannot yet let go." |
| Truth → Demon | "The mountain does not apologize. Neither will I." |
| Demon → Truth | "To devour and to destroy were not the same." |
| No Heart → Loyalty | "This name, at least, I will not abandon." |
| No Heart → Compassion | "This child's cry, I cannot pass by." |
| No Heart → Truth | "For the first time, I heard where the wind comes from." |
#GM Principles
Interpreting the Three Ways and Six Hearts is not a tool for punishing players. Good uses are as follows.
- Use it as a question that follows a choice.
- Use it as the language by which an NPC persuades a PC.
- When proposing a shift, present a scene and evidence together.
- Help the player speak their own character's heart more clearly.
A bad use is to say, "You are Loyalty, so you must do this." The Three Ways and Six Hearts is not a shackle on action, but a map for reading the heart behind the action.
A heart is not a fixed sentence, but a vow rewritten in the next scene.