#Wildlander Sample: Aterui
Contents
"The kamuy are with us."
#1st Dan — Child of the Mountains
#Scent
A young hunter of Ainu blood. He belongs to no society. He uses neither armor nor sword, but catches bears with bare hands. He believes kamuy, the gods of nature, dwell in his body.
#Background — How the Adventure Began
Aterui was born in a mountain village of Ezochi (蝦夷地). He is one of the last generation to know Ainu traditions. At thirteen, he performed Iyomante, the rite of taking a bear and sending it to the gods, and in that rite he felt kamuy enter him.
In the year he turned nineteen, his village was forced to move by the expanding borders of Japanese settlers. The village elders complied, and Aterui left south alone. The reason was simple: if there is something that must be fought, fighting it alone is still the way of kamuy.
On his way south, he first encountered yoma in a border village. When one Shurado retainer attacked the village, he broke its neck with his bare hands. The villagers thanked him, and instead of answering, he took off his bear-tooth necklace and hung it around the youngest child's neck. "May kamuy guard you."
#Law
Aterui — Wildlander 1st dan
Wounds 5(3+Physique 1+Tough 1), Defense 10(no armor), Energy 10
Courage+2, Finesse+0, Physique+1, Wisdom-1, Presence+0, Fate+1
Background: Child of the Spirit Realm(Kamuy lineage) | Heart: Truth (Way of Mystery)
Weapons: makiri (Ainu-style dagger; at 1st dan it functions as an ordinary dagger with no bleeding) + bare fists + kicks
Maneuver List:
| Source | Maneuver | Type | Energy | Limit |
|---|---|---|---|---|
| Makiri | Ordinary Dagger Thrust | technique | 1 | No bleeding at 1st dan. Minimum 1 Energy even in the Core Zone; flurry fatigue -2→-1. |
| Unarmed Combat | Bare Fist | technique | 1 | Courage-based, standard attack |
| Unarmed Combat | Kick | technique | 1 | Courage-based, [Pierce 1] |
| Trait | Hand of Kamuy | aptitude | — | unarmed attacks cost 1 Energy, on hit push/grapple(1/round), Critical Hits deal 2 Wounds |
| Background | Spirit Realm Resonance | aptitude | — | detect Spirit Realm beings within 2 zones; Defense +2 against [Incorporeal] attacks; recover 1 Wound each lull |
| General | Tough | aptitude | — | Wounds +1 |
Typical Breath: enter Core → Bare Fist(1) + Dagger Thrust(1) + Bare Fist(1) = 3. Push/grapple 1 time on hit.
#5th Dan — Warrior of Kamuy
#Scent
A wildlander whose name has begun to be known even in southern Japan. Kagura Domain tried to hire him as a border guardian, but he refused. He does not believe in the concept of contracts, because nature does not contract.
#Background — How He Came This Far
After 1st dan, Aterui volunteered for yoma hunts in the border mountains for four years. During that time, he defeated five oni, eighteen ko-oni, and three Tatarigami retainers with his bare hands. In the third year, he completed the Kamuy's Blessing aptitude: during combat, his Defense temporarily becomes the sum of 10 + Physique + Courage. It is a phenomenon where divine protection physically wraps his body.
In the fourth year, his Kamuy lineage awakened for the first time in combat. The shape of a bear overlapped his arms and shoulders, raising his attack and Defense together: Lineage Awakening. He would not complete Iyomante as a battle cry until later, after reaching Tatsujin.
Around this time, Aterui happened to meet Ichi, an autonomous automaton. Ichi asked him, "Are you human?" Aterui answered, "I am kamuy." Ichi tilted his head and said, "Then what am I?" That conversation began a long friendship between them. Machine and wildlander: both stood outside human society.
#Law
Aterui — Wildlander 5th dan
Wounds 6(3+Physique 2+Tough 1), Defense 10(base) / 15(when Kamuy's Blessing triggers, 10+Physique 2+Courage 3), Energy 11
Courage+3, Finesse+0, Physique+2, Wisdom-1, Presence+0, Fate+1
Background: Child of the Spirit Realm Route B (Kamuy lineage, Lineage Awakening) | Heart: Truth (Way of Mystery)
School: none (kamuy tradition)
Weapons: makiri + bare fists
Additional Maneuvers:
| Source | Maneuver | Type | Energy | Limit |
|---|---|---|---|---|
| 3rd dan | Wild Senses | aptitude | — | yoma detection automatically succeeds, immune to ambush, know the yoma encounter-table result during lull |
| 5th dan | Kamuy's Blessing | aptitude | — | when not wearing armor, Defense = 10+Physique+Courage |
| Background 5th dan | Lineage Awakening | Kata | — | for 1 round attack +2, Defense +2, temporary Wounds +2; 1/combat |
Typical Breath: Lineage Awakening → enter Core → Bare Fist(1) + Makiri(1) + Bare Fist(1) = 3. Kamuy's Blessing and the awakening keep his Defense high while he strikes with both hands.
#10th Dan (Tatsujin) — "Aterui, King of the Earth"
#Scent
A legend carried from Ezochi to the southern end of the realm. Oni flee when he passes. The Yamato court tried to give him an official title, but he refused. Renown Title: Class Capstone — King of the Earth.
#Background — How He Earned the Renown Title
Aterui's legend was completed in the stopping of the Hokuriku great advance. When a great yoma of Hannyakai tried to drive south through Hokuriku, Aterui waited for it alone halfway up the mountains. For two days, he fought the great yoma with only bare hands and makiri. He could not kill the great yoma, but it abandoned its southward advance and returned to the mountains. In the mountains, kamuy were on Aterui's side.
When the Yamato court tried to grant him the Renown Title King of the Earth, he refused, saying, "Names are given by kamuy." But the common people began calling him "King of the Earth" on their own, and that spread before the court's title did.
Aterui now lives in the mountains between Ezochi and Kagura Domain. Bears and wolves are always around him. His people call him kamuy, or simply "elder brother."
#Law
Aterui — Wildlander Tatsujin
Wounds 8(3+Physique 3+Tough 2), Defense 10(base) / 16(when Kamuy's Blessing applies), Energy 13
Courage+3, Finesse+0, Physique+3, Wisdom+1, Presence+0, Fate+1
Background: Child of the Spirit Realm Route B (9th dan: Full Awakening — Kamuy lineage)
Heart: Truth (complete)
Renown Title: King of the Earth (Class Capstone)
Weapons: bare fists (masterwork-grade kamuy enchantment) + makiri
Additional Maneuvers:
| Source | Maneuver | Type | Limit |
|---|---|---|---|
| 7th dan | Kamuy Descent | Kata | 1/combat, for 1 round attack +3/Defense +3/movement 1 Energy; next round Energy -3 |
| 9th dan | Avatar of the Earth | aptitude | recover 2 Wounds each lull; immune to poison, disease, and fear |
| Background 9th dan | Full Awakening | aptitude | Lineage Awakening lasts 2 rounds, gains Critical Expansion, and can be used 2/combat |
| 10th dan | Iyomante | Kata | same-zone enemies resist at Courage 13 or become Defenseless; 2 Energy, 1/round |
| Renown Title | King of the Earth | aptitude+Kata | bare-handed hit intensity +1 stage (4 Wounds on Critical Hit), free zone transformation 1 time each round |
"This earth is my weapon."

