# Background and Renown Title Catalog (背景威名總覽, Lineage Catalog)
Contents Quick Structure Summary of 13 Backgrounds Which Background Fits Which Long-Term Story 3-Part Renown Title System 1. Class Capstone 2. Background Capstone 3. Skill Saints Renown Title Selection Guide GM Notes Recommended Exploration Routes
A growth-lineage catalog that shows 13 backgrounds and the 3-part Renown Title system at once.
Summary. This document cross-indexes the long-term growth branches created by Backgrounds and Renown Titles . It is a hub for seeing 1st-dan origin, 5th-dan forks, 9th-dan deepening, and 10th-dan Renown Title choices at a glance.
Related Entries : Backgrounds · Renown Titles · Progression · Class Catalog
# Quick Structure
Axis Scale Role basic backgrounds 5 types starting point for most human PCs generic alternate backgrounds 3 types strengthen hanyo/drifter/battlefield-survivor axes dedicated alternate backgrounds 5 types dedicated to modern humans, heroic spirits, celestials, autonomous automatons 3-part Renown Title system 3 lines class capstone / background capstone / skill saint
# Summary of 13 Backgrounds
Background Category 1st-Dan Core 5th-Dan A / B Tatsujin Capstone Direction Source Fallen Noble basic Family Name restoration / revenge Daimyo / King of Asura co-04-01 Farmer basic Child of the Earth leader of the people / farmer of the battlefield Ikko-ikki / Avatar of the Earth co-04-01 Merchant's Child basic Capital merchant company management / black-market merchant King of Finance / Dark Merchant co-04-01 Temple-Raised basic Power of Scripture path of the warrior monk / path of the physician monk Head Temple Abbot / Saint of Medicine co-04-01 Wanderer basic Wanderer's Instinct bonds of travel / wild instinct Legendary Wanderer / Deathless Wanderer co-04-01 Child of the Spirit Realm (formerly Hanyo Lineage) generic alternate Spirit Realm Resonance human will / yoma awakening Hero / Great Yoma co-04-01 Drifter generic alternate Wild Sense return to civilization / king of the wild Sage of Two Roads / King of the Mountain co-04-01 Battlefield Orphan generic alternate Survivor's Instinct new family / lone blade Battlefield Family / Battlefield Ghost co-04-01 Memory of the Modern Age modern human only common sense from another age settlement / quest for return Bridge of the Age / Key of Dimensions co-04-01 Land of a Previous Life heroic spirit (foreign) only foreign reputation path of the outsider / hero's return Mediator of the World / Legend Completed co-04-01 Memory of the Future heroic spirit (treasure) only echo of time historical guardianship / sword of a previous life Observer of Time / Legendary Swordsman co-04-01 Heavenly Role celestial only divine duty guardian / judge Sanctuary / Final Judgment co-04-01 Mechanical Origin autonomous automaton only maker's imprint emotional awakening / functional specialization True Life / Ultimate Weapon co-04-01
The Child of the Spirit Realm route is written under the older name Hanyo Lineage in the Renown Title document.
# Which Background Fits Which Long-Term Story
Desired Story Recommended Backgrounds domain and faction expansion Fallen Noble, Merchant's Child, Temple-Raised common people, uprising, field-level immediacy Farmer, Battlefield Orphan wilds and yoma interface Child of the Spirit Realm, Drifter, Wanderer time and foreign worlds Memory of the Modern Age, Land of a Previous Life, Memory of the Future sacred or nonhuman identity Heavenly Role, Mechanical Origin
# 3-Part Renown Title System
# 1. Class Capstone
Branch Representative Renown Titles One-Line Summary Source Front Zone destruction Peerless Full Body, Kongo Rikishi, Great Yoma overwhelms zone, Core Zone, and Front Zone mechanisms co-04-05 mobility and infiltration Shadowless Guest, King of Shadows, Master of Ten Thousand Machines transcends movement/infiltration/control mechanisms co-04-05 command and forces War God, Artillery Commander, Arahitogami Complete overturns Energy economy and squad orders co-04-05 sorcery and faith Lord of a Hundred Demons, Sokushinbutsu Complete, Dharma King maximizes shikigami, austerity, immortality/protection axes co-04-05 economy and machines Wealth of the Realm, Divine Device, Ruler controls gold/equipment/zone transformation co-04-05
# 2. Background Capstone
Background Line Renown Title Direction Representative Examples faction-building type forces/domain/income Daimyo, Head Temple Abbot, King of Finance revenge/slaughter type annihilation of a specific target King of Asura, Great Yoma, Dark Merchant guardian type ally protection and revival Saint of Medicine, Battlefield Family, Sanctuary world-connection type civilization/time/otherworld mediation Bridge of the Age, Mediator of the World, Observer of Time
# 3. Skill Saints
Skill Saint Name Core Feel Source Swordsmanship Sword Saint automatic melee hit/evasion co-04-05 Archery Divine Bow transcendence of range and accuracy co-04-05 Unarmed Combat Arhat bare-handed 2 Wounds and suppression co-04-05 Military Science War Saint whole-army count and squad-command dominance co-04-05 Sorcery Yosen automatic-hit sorcery burst damage co-04-05 Infiltration Formless always invisible, ambush instant death co-04-05 Bearing Peerless Presence Domination aura and negotiation control co-04-05 Exorcism Great Saint yoma annihilation co-04-05
# Renown Title Selection Guide
Desired Ending Recommended Renown Title Axis I want to push my class to the end class capstone I want to complete my origin and bonds background capstone I want to make one specific skill mythic skill saint
# GM Notes
A Renown Title is a campaign-ending device . If 2 or more Renown Titles operate in one party at the same time, core mechanisms are likely to become powerless. Therefore, the most stable flow is usually to open Renown Titles in the 1~3 sessions just before 10th dan window and close the final arc with them.
# Recommended Exploration Routes
faction campaign: Fallen Noble → Road of Restoration → Daimyocommon hero: Farmer → Leader of the People → Ikko-ikkiyoma-boundary story: Child of the Spirit Realm → Human Will / Yoma Awakening → Hero / Great Yomaforeign hero: Land of a Previous Life / Memory of the Future → Hero's Return / Sword of a Previous Life → Legend Completed line
A 1st-dan origin and a 10th-dan name may seem far apart, but they stand on the same root.