English edition v1.3.3

#Squad and Tactics Catalog (分隊戰術總覽, Squad Catalog)

Contents

A squad-operations hub that gathers squad orders, generic squads, support squads, faction tactics, and mass-battle scale into one document.

Summary. This document cross-indexes squad information scattered across Squad Operations, Unit Ranks, the army section of the Yoma Bestiary, and Faction Map.

Related Entries: Squad Operations · Unit Ranks · Faction Map · Yoma Bestiary


#Squad Operations Core

ItemKey PointSource
Squad order costbase 2 Energy; if Wisdom is +2 or higher, 1 Energyco-06-06
Basic ordersadvance, enter the Core Zone, volley attack, shield wall, retreatco-06-06
Cohesionbase 3; Veterans have 4. Morale/durability axisco-06-06
RoutCohesion 0. May return at Lull after leaving the battlefieldco-06-06
DestructionWounds 0. Cannot return within the same battleco-06-06
Tactic slotsMinion 1 Kata; elite/special Minions may gain 1 additional aptitude. Veterans +1, Elites +1, Lords use full sheetsco-06-06
Individual unit distinctionshikigami, puppets, and Elite-grade lieutenants are not squadsco-06-00
[Variant] non-combat useSquad Specialist Check and Squad Background Proficiency. No effect on combat valuesco-06-06

#3 Generic Squads

SquadRank/HeadcountStrengthWeaknessCore TacticSource
Mercenary Band5 Minionsstandard combat power, money can support Cohesionshakes when the money stopsMercenary Strike / Loyal to Coinco-06-06
Militia5 Minionscheap and strong at defending home groundlow Defense and weak attacksBamboo-Spear Charge / Homeland Defenseco-06-06
Bandit Band4 Minionsinfiltration, plunder, automatic-return feelweak in frontal battle, low CohesionAmbush Plunder / Flight Instinctco-06-06

#4 Support Squads

SquadRoleCore EffectProtection PrioritySource
Supply Unitresource upkeepCohesion recovery, consumable replenishmentvery highco-06-06
Military Bandmorale upkeepfear immunity, Cohesion buffhighco-06-06
Medical UnitWounds returnincapacitated recovery, emergency healingvery highco-06-06
Standard-Bearer Unitbattle momentum upkeepDomination +1 aura, Initiative modifier +2highco-06-06

#Kagura Domain Exception

  • Kagura Domain's Regular Discipline itself includes the Standard-Bearer Unit role.
  • Therefore, running it around Supply Units/Medical Units without a separate Standard-Bearer Unit is closer to the authoritative version.

#Faction Squad Tactics Catalog

FactionFaction TraitRepresentative Minion SquadRepresentative Veteran SquadTactical LineSource
Kagura DomainRegular DisciplineKagura elite spearmenmounted samuraithe standard of holding the Front Zone and chargingco-02-03 / co-08-02
Hiei LeagueDharma ProtectionHiei warrior monkswarrior monk elitesanti-yoma specialization, exorcist formationco-02-03 / co-08-02
Sakai GuildLubrication of GoldSakai mercenariesharbor sailors/guardsbuy Cohesion and information with goldco-02-03
Fuma BandAfterimageFuma geninFuma chuninspecialized in Flank Zone infiltration and ambushco-02-03
Ikko-ikkiUnyielding FaithIkki peasants/spearmenfanatic elitesnumbers war that rises again even after Routco-02-03
Kunitomo GuildTechnical Innovationartisan infantryworkshop guards/mechanized personnelsiege, upkeep, and equipment operationco-02-03
Shuten MountainBerserker BloodKo-oni squadoni warriorsfrontal pounding, fear, regenerationco-08-02
Biu MountainMist of Illusionyoko agentswhite fox/spiesdeception, disguise, charmco-08-02
Hannya AltarLingering Grudgefloating onryoarmored onryoincorporeal, grudge, fearco-08-02
Muhyeon BandWind Protectionkarasutengukotenguflight and ranged interferenceco-08-02
Ibuki GardenPoison Domainkogumo squadogumopoison, spider silk, bindingco-08-02
Throne of the Spirit RealmWorld ErosionKonryu FragmentSpirit Realm Veteran servantsSpirit Realm erosion, multiplication, boundary collapseco-08-02

#Squad States and Return

StateTriggerBattlefield EffectReturn Path
ActiveCohesion 1+, Wounds 1+normal Domination, can receive ordersmaintained
RoutCohesion 0removed from battlefield, Domination 0Lull Presence check or automatic regroup after battle
DestructionWounds 0complete removalseasonal re-formation

#Squads That Use Rout Well

  • Ikko-ikki: Unyielding Faith
  • Bandit Band: Flight Instinct
  • Sakai mercenaries holding on with gold
  • regular troops attached to a Military Band/Standard-Bearer Unit

#Squads That Especially Fear Destruction

  • squads that include a named Elite-grade lieutenant
  • rear-line cores such as Supply Units/Medical Units
  • elite Veterans just before promotion

#Leaderless Squad Summary

Squad NatureRepresentative FactionTendency
regular-army tableKagura Domain, Sakai Guild guardsbalance between retreating and holding position
defensive-mission tablegate garrison, nurikabe-style defense linedoes not abandon its position
fanatic tableHiei League, Ikko-ikki, parts of Hannya Altarpursues the killer, collapses late
conscript tablepeasant soldiers, local forced labor soldiersbreaks easily but may still hold position
berserk tableShuten Mountain, beasts, fiend underlingscharges the nearest enemy

Temporary command authority can be taken by a Veteran rank at Lull, and surviving that often leads naturally into an Elite promotion story.【Key Rule: co-06-06


#Squad Advancement and Equipment Hub

AxisCore ContentSource
AdvancementMinion→elite Minion→Veteran→Elite→lord-grade NPCco-06-06
Squad equipmentmasterwork/Divine Treasure = about +1 modifier; tactics manuals and secret manuals are the true expansion axisco-06-06
tactics manualadd [Tactic:Kata]co-07-20
secret manualadd [Tactic:Stance]/[Tactic:Aptitude]co-07-20

#Mass-Battle Scaling Memo

Actual ScaleSquad Expression
100 people1 Minion squad
500 people3 Minions + 1 Veteran + 1 Elite
1000 people5 Minions + 1 Veteran + 1 Elite
5000 people10 Minions + 5 Veterans + 3 Elites + 1 Lord

Good mass-battle operation is not about tracking the entire army. It is about picking one point where the players can drive in the blade.【Details: co-06-06


  • regular-army Front Zone battle: Kagura Domain → Kagura elite spearmen → mounted samurai → Standard-Bearer Unit exception
  • fanatic squad battle: Hiei League / Ikko-ikki → Cohesion return axis
  • yoma army battle: Shuten Mountain / Ibuki Garden / Hannya Altar → mix fear, poison, and incorporeal units
  • long campaign: generic squad → advancement → tactics manual → Elite-grade lieutenant

A squad is not a number. It is a bundle of will. The tactic that binds it is what changes the battlefield.