#6 Exorcism 9 dan Spells
Base
Energy 5+5 (dispersed), Target Number 16. Fine adjustment possible per spell.
#§ 6 Spells
#35-13-01. Mystery of Wide-Area Yomi (廣域黃泉)
- Type: [Kata]
- Energy: 5+5 (dispersed) / Target Number: enemy Wisdom +4
- Range/target: 5-zone area
- Attack category:
[Incorporeal]attack
Effect: permanently banish, 1 each, all Incorporeal/yoma/fiend in 5 zones.
Failure: not banished. Slot consumed. The target's check recovers normally.
#35-13-02. Mystery of the Sacred Citadel Ward (神聖城結)
- Type: [upkeep]
- Energy: 5+5 (dispersed) / Target Number: 16
- Range/target: 1 city
- Attack category:
[Incorporeal]attack (protection — own-side Barrier, Exorcism exemption table not applied)
Effect: a 1-week giant Barrier (Barrier HP 100, yoma -5, evil spirit -4, fiend -3 — 1st-tier domain Barrier grade, preserving this §11). Protects the entire city.
Failure: the Barrier does not manifest. Slot consumed.
#35-13-03. Mystery of Pure-Land Divine Light (淨土神光)
- Type: [Kata]
- Energy: 5+5 (dispersed) / Target Number: enemy Wisdom +4
- Range/target: 5-zone area
- Attack category:
[Incorporeal]attack
Effect: emits sacred light. All Incorporeal/yoma in the same zone face an instant-death check on a Critical Hit (2d10 + Physique + Fate >= 15, instant death on failure). 1 session 1 time + limited to Incorporeal/yoma + on a Critical Hit = 3 limiting conditions. Observe 00-05 §10 attack bonus limit.
Failure: the radiance does not manifest. Slot consumed. The target's check recovers normally.
#35-13-04. Mystery of the Demon-Sealing Curse-Knot (封魔呪結)
- Type: [Kata]
- Energy: 5+5 (dispersed) / Target Number: enemy Wisdom +5
- Range/target: 1 fiend in 1 zone
- Attack category:
[Incorporeal]attack
Effect: permanently seal 1 fiend (for 1 campaign). Breaking the seal requires PC + GM agreement.
Failure: not sealed. Slot consumed. The target's check recovers normally.
#35-13-05. Mystery of Summoning the Eight Legions (八部衆召喚)
- Type: [upkeep → aptitude]
- Energy: 5+5 (dispersed) / Target Number: 16
- Range/target: designated area
- Attack category:
[Incorporeal]attack (summoning — own-side squad, Exorcism exemption table not applied)
Effect: summon an angel squad (5 Veteran) for 1 week. Operated by squad unit. Used in a campaign's pivotal event.
Failure: not summoned. Slot consumed.
#35-13-06. Mystery of Soul Salvation (靈魂救濟)
- Type: [stance→Kata]
- Energy: 5+5 (dispersed) / Target Number: 16
- Range/target: 1-zone area
- Attack category:
[Incorporeal]attack (large-scale revival — own-side, Exorcism exemption table not applied)
Effect: attempt to revive all allies in a combat-incapacitated state within 1 session in 1 zone. On a successful 2d10 + Physique + Fate >= 11 check for each, restore Wounds 3 + can act immediately. On failure, they remain at Wounds 0 (the death check applies normally at the end of combat).
Failure: the salvation spell does not manifest. Slot consumed.
School perk: with 19-02-02 Orthodox, each ally's check +2.
This spell is limited to 1 session 1 time. Large-scale revival is used as a rare narrative device during a campaign.
"9 dan exorcism does not end in a single breath — even two breaths are not enough; one must add the depth of a single soul."