#India/Persia Divine Treasures, 5 Kinds
#§ 5 Divine Treasures
#45-08-01. Vajra (Vajra, the Weapon of Indra)
Scent: The diamond thunderbolt of Hindu/Buddhist myth. The weapon of the god Indra. Extremely hard. A symbol of Esoteric Buddhism.
Basic: tool (sword or staff)
Techniques:
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Vajra Thunderbolt | [Kata] | 4 | Wisdom+Sorcery >= enemy Wisdom+2 | 5 Wounds; +3 against yoma/evil spirits | 1 time per 1 session |
- Blessing [aptitude]: with 19-01-05 Tibetan Esoteric Buddhism or the esoteric monk profession, Energy -1.
- Curse [aptitude]: when used by a non-esoteric PC, effect halved.
- Devotion: Buddhist/Hindu faith.
Approach: apprenticeship in Tibet/India. Public domain.
#45-08-02. Krishna's Chakram (Krishna's Sudarshana Chakra)
[core replacement data] This entry is replacement data for the core 07-04 exotic-artifacts #33 Sudarshana Chakra. When this expansion is used, this entry takes precedence. The core data does not coexist.
Scent: The spinning disc of Krishna in Hindu myth. When thrown, it cuts the enemy and returns.
Basic: tool (spinning disc)
Techniques:
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Chakram Spin | [Kata] | 4 | Finesse+Unarmed Combat >= Defense+2 | 5 Wounds; auto-retrieve; -1 extra to all enemies in 1 zone | 1 combat, 1 time |
- Blessing [aptitude]: when used by a PC of Hindu faith, +1.
- Curse [aptitude]: when used by a non-faithful PC, risk of the chakram being sealed for 1 session — a 2d10 opposed check (caster's Wisdom vs the chakram's sanctity Target Number 13, the core 03-01 2d10 system). On failure, sealed for 1 session.
- Devotion: Hindu faith. Justice thought.
Approach: apprenticeship in India. Public domain.
#45-08-03. Shahnameh Divine Sword (Shahnameh, fictional)
Scent: A fictional Persian hero's sword (altered — a variant of a hero from the Shahnameh epic). A hilt of a lion's paw.
Basic: scimitar (foreign)
Techniques:
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Hero's Whirl | [Kata] | 4 | Finesse+Swordsmanship >= Defense+1 | 5 Wounds; +2 when mounted only | 1 combat, 1 time |
- Blessing [aptitude]: when mounted, evasion +1.
- Curse [aptitude]: effect halved on foot.
- Devotion: Persian hero thought.
Approach: apprenticeship in Persia. Altered name.
#45-08-04. Trishula of Shiva (Trishula of Shiva)
[core replacement data] This entry is replacement data for the core 07-04 exotic-artifacts #34 Trishula. When this expansion is used, this entry takes precedence. The core data does not coexist.
Scent: The trident of the Hindu god Shiva. The three aspects of destruction/creation/preservation. A symbol of cosmic balance.
Basic: yari (trident variant)
Techniques:
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Trident Strike | [Kata] | 5 | Courage+Spearmanship >= Defense+2 | 6 Wounds; simultaneously attack 3 enemy bodies in 1 zone (each check +1) | 1 time per 1 session |
- Blessing [aptitude]: when used by a PC of Hindu faith, +1.
- Curse [aptitude]: after use, the PC loses 1 Wounds (Shiva's destruction thought).
- Devotion: Hindu faith. Shiva thought.
Approach: apprenticeship at an Indian Shiva temple. Public domain.
#45-08-05. Caravan Talisman (Caravan Talisman)
Scent: A protective talisman of Persian/Arab caravan traders. The name of Allah + desert mystery. A companion of the long journey.
Basic: tool (talisman)
Effect [upkeep]: during 1 session, on desert/tropical terrain, Hardiness +2; immune to hallucination/mirage.
- Blessing [aptitude]: when used by a PC of Islamic faith, +1.
- Curse [aptitude]: in a city/settlement, no effect.
- Devotion: Islamic faith. Wandering thought.
Approach: apprenticeship in Arabia/Persia. Public domain.
"The Divine Treasures of the East descended from the hands of gods to the hands of humans. Their weight is the weight of a thousand gods."