English edition v1.3.3 · ex-doc

#Quick Reference

Contents

Summary. Reference document to open quickly during play preparation.


#Scent — A Small Table at the End of the Ledger

The quick reference looks like a cold table. But in Edo even a table is a ledger, and a ledger moves incidents. It is the small lantern that decides which faction, which occupation, which foe to reach for at the moment of need.

#Law — Fast Use

  • During a session, choose factions, occupation faces, foes, and frames from this document first.
  • Check individual source documents and co for detailed numbers and rolls.
  • The tables are tools for narrowing choices, not a list that limits campaign possibilities.

#Scene Commentary — The Quick Reference Also Makes Scenes

The quick reference is a simple list, but used well it builds the session's first scene on the spot. Pick one faction, one foe, one location and you already have the skeleton of an incident. For example: Hundred-Tale Society + Nopperabo + bathhouse immediately yields "all the customers remember a different owner."

This document is also useful mid-session. When players move in an unexpected direction, the GM can quickly pick a fallout faction or foe type from the table and keep the scene moving. Just don't get trapped in the table. It is a ledger that aids memory, not a law code that restricts Edo's nights.

Instant-combination example:

  • Pick one faction.
  • Pick one foe type.
  • Attach one location or campaign frame.

#Session Use — Instant Combination Method

  • First scene: pick one faction, one foe, and one location from the tables.
  • Complication: make the chosen faction and foe not be on the same side. Black-Tag Gang may be selling a Hundred-Tale Society yoma.
  • Final question: which chapter does this combination expand into? For faction conflict, return to Chapter 03; for combat, Chapter 05; for data, Chapter 06.

#Faction Overview

FactionGoal
Shogunate Secret Exorcist SystemElimination and concealment
Kagura Domain DetachmentArmed response and securing seal sites
Hundred-Tale SocietyUrban yoma's right to survive
Black-Tag OfficeRecord manipulation
Hidden HannyaSecret-art experiments
Black-Tag GangYoma black market
Temple-Shrine Seal NetworkFuneral rites, purification, sacred grounds
Edo Dojo WorldDueling, students, vengeance
Merchant and Ferry Logistics NetworkSupply, transport, goods tracking
Yoshiwara-Theater Rumor NetworkRumors, infiltration, Kaidan distribution

#Edo Period in 30 Seconds

QuestionShort Answer
What is the Edo period?The long peace when the Tokugawa shogunate ruled Japan, 1603–1868
What is this volume's default setting?Mid-to-late Edo before the end-of-period upheaval, while the shogunate's concealment system still functions
Why do incidents occur despite the peace?Violence did not disappear; it moved beneath law, status, records, and checkpoints
What does the shogunate want?To eliminate or seal yoma while keeping the word "yoma" out of official language
What is the Hundred-Tale Society?Nurarihyon's underworld that gathers urban Kaidan and fear to carve out a place for yoma
What are the human conspiratorial factions?Human organizations that seek to turn yoma into records, experiments, or commodities
What do PCs do?Fight using the same co rules, but decide under what name and authority you move in Edo society

#18 Occupations — Edo Faces

OccupationFace
SamuraiHatamoto, domain retainer, inspector's aide
RoninDojo kept ronin, hired swordsman
ShinobiFuma remnant, secret informant
OnmyojiSpirit-world archivist behind the document vault
Esoteric monkTemple ward keeper
Pure Land monkFuneral rites and grudge resolution
ShugenjaMountain spirit-gate guide
GeomancerUrban ill-omen and mansion investigator
ScholarBureaucrat, Dutch scholar, record decoder
MerchantLogistics and black-market tracker
ArtisanSwordsmith, karakuri, sealing devices
EntertainerKaidan and rumor distributor
OutsiderDejima witness
WildlanderGuide for areas outside law enforcement
HanyoBorderland figure outside the registry
Living deityLiving center of local faith
Autonomous machinistLegacy of karakuri and spirit-world technology
PuppeteerPuppet theater and combat puppets

#Quick Foe Selection

NeedFoe
Urban yoma leaderNurarihyon
Kaidan onryoOiwa-type onryo, Okiku-type onryo
Dojo combatDisciple squad, assistant instructor
Primary foe for sword actionSwordmaster turned killing demon
Domain political incidentDaimyo possessed by a yoma
Underworld violenceYakuza Enforcers, kept ronin
Record manipulationBlack-Tag Office chief
Secret-art experimentsHidden Hannya chief
Black marketBlack-Tag Gang boss

#Campaign Frames

FrameStarting Point
Inspection tourCorruption incident at a post town or provincial domain
Urban typeNagaya, bathhouse, pleasure quarter, theater Kaidan
Dojo typeDojo challenge, license succession, missing famous sword
Inspector typeVanished record, falsified family register
Domain Secret typePossessed daimyo, severed seal
Nagasaki Ibun typeOutside witness and a forbidden report

#Existing Volume References

NeedReference
Rules and combatco
Long campaign structureex1
Schools and tournamentsex2
Shrines and sacred objectsfc01
Climate and land descriptionfc02
Swordmaster and duelfc03
Period adaptation formatfc04
Famous swords and swordsmithsfc05

"The quick table shortens the road, but which night to enter is decided by the group at the table."