English edition v1.3.3

#Expansion Classes — Supplementary Data (擴張職業 補足)

The 4-group overview, role-group classification, and tier table have been unified into the Class Hub. This document holds only the supplementary operational data not covered there (such as the outsider selection guidelines). To choose a class or view the 4-tier structure, see the Class Hub first.

Related Items: Class Hub · Progression · Renown Titles · Adaptation · Villain Play Guide · Class Compendium (cross-reference table) · Heretical Traits


#What This Document Covers

ItemLocation
4-tier structure (basic 6, expansion 12, outsider 3, fiend 12)Class Hub §4-Tier Structure
Cross-placement of the 9 role groupsClass Hub §9 Role Groups
Expansion 12 table and selection guidelinesClass Hub §Tier 2
Fiend 12 table and common featuresClass Hub §Tier 4
Cross-comparison of trait options by danClass Compendium
Outsider selection guidelines (below)this document

#Outsider 3 Classes — Selection Guidelines (Supplement)

The summary of outsider roles, core attributes, and Adaptation paths is in Class Hub §Tier 3. Here we supplement the items to agree on before the session.

#Common Rule — Adaptation

At creation, outsiders follow a path of "adjusting themselves to this age's combat system." The detailed procedure, stage bonuses, and branches of Adaptation paths are defined in Progression System §Adaptation. Adaptation and dual build are mutually exclusive.

#Selection Guidelines

ClassStrengthCautionAgree Before Session
modern personanalysis, knowledge, rationalismshock from Sengoku etiquette and faithinitial Adaptation skill choice (noncombat→combat conversion speed)
heroic spiritunique Divine Authority and sacred object from their agesacred-object search quest must be reflected in the sessionheroic spirit identity (warrior/saint/strategist) and whether it has a warrior lineage (honor-class conversion)
celestialoverwhelming right after descent, anti-yoma specializationweakens in long campaigns through the Divine Authority descent curvepoint of descent, ascension conditions

#Outsider References


Heretical beings. Yet their value on the battlefield cannot be denied. The basic 6 classes are the skeleton; expansion, outsiders, and fiends are the muscle.