English edition v1.3.3

#20 Barrier Spells (optional)

Contents

Limited to a PC holding a 19-04 Barrier school. Distribution by dan: 1 dan 6 / 3 dan 5 / 5 dan 4 / 7 dan 3 / 9 dan 2. Base Energy by dan count 2 / 2+2 / 3+3 / 4+4 / 5+5 — fine adjustment per spell.

Integrated attack category statement: all Barrier spells in this §15 are of the [Incorporeal] attack (protection) category — because they are own-side Barrier/purification effects, the §Exorcism exemption table is not applied. The yoma entry-resistance check is processed by this §11 Barrier Wounds rule regardless of the target yoma's Exorcism stage.

Integrated failure handling: when any Barrier spell fails — the Barrier does not manifest. Slot consumed.

#§ 1 dan Spells, 5 kinds

#35-15-01. Small Protective Array (小護陣)

[upkeep] Energy 2 / Target Number 8 / 1-zone Barrier (Wounds 1, yoma -1, 1 session)

#35-15-02. One-Person Protective Array (一人護陣)

[upkeep] Energy 2 / Target Number 8 / self-protection (Wounds 1, 1 session)

#35-15-03. Shrine Protective Array (神社護陣)

[upkeep] Energy 2 / Target Number 8 / mark of a 1-zone shrine domain (yoma entry -1, 1 week)

#35-15-04. Misogi Purification Array (淨禊陣)

[upkeep] Energy 2 / Target Number 8 / purify Spiritual Taint in 1 zone (1 session)

#35-15-05. Temporary Array (臨時陣)

[upkeep] Energy 2 / Target Number 8 / 1-zone Barrier (Wounds 2, limited to 1 combat)

#35-15-16. Yoma-Sealing Binding Array (封妖縛陣)

[upkeep] Energy 2 / Target Number 8 / yoma-confining Barrier in 1 zone (yoma movement -2, on escape Courage+Finesse >= 11 resistance, lasts 1 session)

#§ 3 dan Spells, 4 kinds

#35-15-06. Squad Protective Array (分隊護陣)

[upkeep] Energy 2+2 (preparation) / Target Number 10 / protect 5 targets (Wounds 3, 1 session)

#35-15-07. Temple Vajra Array (寺刹金剛陣)

[upkeep] Energy 2+2 (preparation) / Target Number 10 / temple-domain Barrier (Wounds 3, 1 session)

#35-15-08. Village Shrine Array (村落神社陣)

[upkeep] Energy 2+2 (dispersed) / Target Number 10 / village-domain Barrier (Wounds 3, yoma -2, 1 week)

#35-15-09. Great Misogi Purification Array (大淨禊陣)

[upkeep] Energy 2+2 (preparation) / Target Number 10 / purify Spiritual Taint in 2 zones + recover madness by 1 stage

#35-15-17. Refuge Protective Array (避難護陣)

[upkeep] Energy 2+2 (preparation) / Target Number 10 / 1-zone Barrier (immediately removes the unguarded state of a PC entering the zone + immunity to re-imposition of unguarded for 1 round, 1 combat)

#§ 5 dan Spells, 3 kinds

#35-15-10. Five-Direction Protective Array (五方護陣)

[upkeep] Energy 3+3 (preparation) / Target Number 12 / 5-zone Barrier (Wounds 5, yoma -3, 1 session)

#35-15-11. Citadel Shrine Array (城郭神社陣)

[upkeep] Energy 3+3 (dispersed) / Target Number 12 / 1-zone city Barrier (Wounds 6, 1 week)

#35-15-12. Demon-Sealing Array (封魔陣)

[upkeep] Energy 3+3 (preparation) / Target Number 12 / 1-zone Barrier + nullify fiend entry (1 session)

#35-15-18. Eight-Direction Reflection Array (八方反射陣)

[upkeep] Energy 3+3 (dispersed) / Target Number 12 / 1-zone Barrier (reflects 50% of ordinary ranged attacks, excluding Critical Hit/[Incorporeal], 1 session)

#§ 7 dan Spells, 2 kinds

#35-15-13. Great Protective Barrier (大護結界)

[upkeep] Energy 4+4 (dispersed) / Target Number 14 / city/region Barrier (Wounds 8, 1 week)

#35-15-14. Four-Gods Protective Barrier (四神護結界)

[upkeep] Energy 4+4 (dispersed) / Target Number 14 / 5-zone sacred Barrier (Wounds 8, all yoma/evil spirit -3, 1 week)

#35-15-19. Prohibition Barrier (禁制結界)

[upkeep] Energy 4+4 (dispersed) / Target Number 14 / village/region Barrier (a designated kind of being — oni, arhat, human, etc. — completely barred from entry, 1 week). GM approval mandatory (especially when "human" is designated, restricting the PC themselves).

#§ 9 dan Spells, 1 kind

#35-15-15. Heaven-and-Earth Great Barrier (天地大結界)

[upkeep] Energy 5+5 (dispersed) / Target Number 16 / city/region permanent Barrier (Barrier HP 100 — directly compatible with the 1st-tier domain Barrier system, depends on this §11, yoma -5, 1 campaign).

#35-15-20. Spirit-Severing Great Barrier (斷靈大結界)

[upkeep] Energy 5+5 (dispersed) / Target Number 16 / lasts 1 week over a city/region (completely blocks the passages of the Spirit Realm/yoma realm. Yoma/Incorporeal cannot appear in that region, necromancy impossible). Cost: while maintained, the caster's own Sorcery check -2.


"A Barrier is heavier than a single sword. For one person, it blocks a thousand."