# Full Quick Reference (1~2 pages)
Contents § Page 1: Data Summary Schools·Training Methods Classes·Backgrounds·Feats Items·Divine Treasures Spells Squads·Yoma Scenarios Meta (Variant Rules·House Rules·GM Tools) Grand Total § Page 2: Module Selection Guide (Summary) Campaign Tone → Recommended Modules Campaign Length → Recommended Modules PC Count → Recommended Modules § 5 Decisions to Start a Campaign (Session 0) § Core·1st-Expansion Compatibility 1-Line Summary § Character Sheet Quick Reference § Scenario Quick Reference § Homebrew Quick Reference
A summary of the entire expansion. Printing recommended — 1 double-sided A4 page.
Defense-Bypass·Penetration Tags : the [Pierce N]·[Direct N]·[Incorporeal]·[Break]·Defense -N notations that appear on this expansion's masterworks·foreign divine items·school secret arts follow the core §Defense·Penetration System definition as is. Summary: [Pierce] ignores the armor add-on·minimum 10 / [Direct] ignores non-armor bonuses·armor stays / [Incorporeal] bypasses Defense·graded exemption by exorcism stage / Defense -N debuff / [Break] is an auxiliary effect that keeps the listed [Pierce] reduction until repair.
# § Page 1: Data Summary
# Schools·Training Methods
Category Count core schools 18 1st-expansion hell schools 5 this-expansion schools 174 (10~19) this-expansion training methods 21 (20) Total 218
# Classes·Backgrounds·Feats
Category Count core classes 33 + 1st-expansion populace 1 = 34 this-expansion new classes 0 (intentional)this-expansion class-replacement feats 170 (01) this-expansion replacement backgrounds 23 (02) this-expansion added general feats 25 (03)
# Items·Divine Treasures
Category Count this-expansion masterworks 20 (40-03) this-expansion school-exclusive equipment 12 (40-04) this-expansion quasi-divine-items 10 (40-05) this-expansion foreign divine treasures 47 (45) this-expansion minor items (consumables·tools·companions·mounts) 56
# Spells
Category Count sorcery spells 34 (35-03~08, 1/3/5/7/9/10 dan) exorcism spells 34 (35-09~14, 1/3/5/7/9/10 dan) barrier spells 20 (35-15) prophecy spells 20 (35-16) Total 108
# Squads·Yoma
Category Count this-expansion famous squads 45 (25) this-expansion converted yoma 58 (55, the 8 yoma squads are separate)
# Scenarios
Category Details 50-tournament 5 episodes (regional → Kanto → foreign → shadow → grand final) recommended PC dan 3 dan → 7 dan (10-dan option)
Category Count 30 variant rules 12 modules 60 house-rule guides 11 meta 80 GM tools 8 sheets 21 cross-cultural index 5 meta
# Grand Total
Category Count Schools·Training Methods 218 Classes·Backgrounds·Feats 218 Divine Items·Items·Minor Items 187 Spells 108 Squads 45 Yoma Conversions 58 Scenarios 5 episodes (10-dan option) Meta Guides·Sheets 38 (00-05 §11~15 + 55-14 squad guide)Total Data Items about 720+ (excluding overlaps)File Count 192 (md files)
# § Page 2: Module Selection Guide (Summary)
# Campaign Tone → Recommended Modules
Tone Recommended Modules cinematic·comic 30-11 heroic·30-08 film-style·cinematic scenario grimdark 30-10 grimdark·30-02 variant A critical wounds·55-12 Cthulhu orthodox core + this-expansion standard modules simulation 30-12 d10 stability correction·60-07 rules expansion outland·foreign 60-03 setting relocation·45 divine treasures·foreign-school schools
# Campaign Length → Recommended Modules
Length Recommended Modules one-shot (1 session) 30-09 variant B one-shot·60-05 short session short (3~5 sessions) 50-tournament 1 episode·30-09 variant A season (5~10 sessions) 50-tournament 2~3 episodes·30-04 seasonal campaign (10+ sessions) 50-tournament 5-episode conclusion·30-04 seasonal long (1~2 years) 1st-expansion + this-expansion integration
# PC Count → Recommended Modules
PC Count Recommended Modules 1 (solo) 30-07 variant A·60-04 solo 2 (duo) 30-07 variant B 4~5 (standard) core + this-expansion standard 6~8 (large) 30-07 variant C·60-04 large
# § 5 Decisions to Start a Campaign (Session 0)
Tone : pick 1 of cinematic·grimdark·orthodox·simulation·foreignLength : pick 1 of one-shot·short·season·campaign·longPC count : decide among 1·2·4~5·6~8Variant rules : choose 0~3 from 30-*House rules : try 1~3 from the 60-11 examples
# § Core·1st-Expansion Compatibility 1-Line Summary
Core : every this-expansion module runs on top of the core. No modification of the core original.1st-expansion Spirit Realm Drift Chronicle : this-expansion 17-02-04·17-05-04·25-08·30-03 variant A, etc., are directly compatible.Both expansions at once : see the 99-05 compatibility table.
# § Character Sheet Quick Reference
Use the 80-06 alternate character sheet (spells + multi-school integrated version).
# § Scenario Quick Reference
50-tournament 5 episodes — when running the scenarios.
# § Homebrew Quick Reference
homebrew schools: 21-05 homebrew squads: 25-10 homebrew content overall: 60-08 homebrew masterworks: core 07-02 format homebrew backgrounds: core 04-01 format
"A hundred flowers in bloom — one campaign cannot drink it all in one breath. Begin one module at a time."