English edition v1.3.3

#Weapons (武器總覽)

Contents

Weapons determine tactics. Even the same "katana" creates a completely different fight depending on its form.

Related Entries: Maneuver System · Schools · Weapon Catalog


#Weapon Grades

GradeTechnique CountAcquisition
Issue GearAttack A + Attack B + Defense = 3market purchase
Fine Work3 + licensed technique = 4artisan commission / loot
Masterwork4 + masterwork technique = 5scenario reward / legacy

#Weapon Categories

CategoryNumber of TypesCore Features
Blade Weapons (刀)standard 5 + masterwork 3All-purpose melee. Completely different tactics by form.
Spear Weapons (槍)standard 5 + masterwork 3Reach + Front Zone. Checking and Domination.
Bow Weapons (弓)standard 3 + masterwork 1Ranged. No reload required. Squad archers.
Gun Weapons (銃)standard 5 + masterwork 3Ranged. [Pierce all]. Reloading is a defensive technique.
Short Weapons (短兵)standard 5 + masterwork 3Tanto/unarmed combat. Core-specialized. Low-Energy flurries.
Staff Weapons (棒)standard 3Staff/vajra/iron staff. Suppression/exorcism/Defense breaking.
Makeshift Weapons (臨時)9 typesFarm tools/improvised/junk. No masterworks. Tools of desperation.
Exotic Sacred Objects (異國神物)47 types (masterwork 15 + Divine Treasure 32)Kirishitan, Daoist, Three Kingdoms, Fengshen, Journey to the West, mythic, Joseon, Ryukyu, Mahabharata, Hindu, Persian, European, northern. Outsider-friendly.

#Technique Structure (Common to All Weapons)

SlotNameCondition
Attack Aprimary ability basedbase
Attack Bsecondary ability basedbase
Defenseweapon-specific defense/reloadbase
Licensed techniqueproficiency onlyrelevant skill Licensed (3 points)+
Masterwork techniquemasterwork weapon onlyMaster (4 points)+

→ Full weapon technique details: Weapon Catalog

#Detailed Documents by Grade

  • Masterwork Compendium — 40+ masterworks for blade weapons/spear weapons/bows/guns/short weapons/staff weapons/armor/accessories
  • Divine Treasures (神器) — 28 Japanese Divine Treasures derived from gods/great yoma. Blessings, curses, and devotion techniques.
  • Equipment and Consumables — armor, shields, tools, gold, and masterwork tactics manuals/secret manuals.

#Weapon Matchups by Zone

ZoneAdvantageousDisadvantageous
Front Zoneyari-line (+1), mounted blade (tachi)tanto-line (-1)
Core Zoneshort weapon (kodachi,-1), unarmed combat (+2)long weapon (+1), ranged (unusable)
Rear Zoneteppo-line (+1), bowall melee
Flank Zoneninjato (Infiltration+2), thrown weaponssquad weapons
High Groundteppo (+2), bow (+2)mounted (cannot enter)

→ Details: Zone Tactics