English edition v1.3.3

#Loot Table (戰利品表)

After victory in battle, determine loot with d100.


#When To Use

After combat ends, 1 Lord from the victorious side rolls d100. Apply modifiers by battle scale:

  • Small scale (Minion battle): no modifier
  • Medium scale (includes Elite): +10
  • Large scale (includes Lord-grade enemy): +20

Economic Tier Note: This table is a combat-tier support reward table. Gold enters the wallet after combat ends, and only the portable limit can be carried into the next battle. Full acquisition of masterworks, Divine Treasures, or Exotic Sacred Objects should preferably be handled as scenario rewards or follow-up hooks. In this table, prioritize clues, materials, and crafting rights over direct grants.


#Loot Table (d100)

d100LootEffect
01~15Nothing NotableBroken arms, a bloodied banner, useless fragments. Only narrative traces remain.
16~25Gold d10Add to the PC wallet. Apply this after combat ends.
26~35Equipment BundleSecure 1 basic weapon, 1 shield, 1 suit of light armor, and either arrows or ammunition.
36~45Herbs and First AidOutside combat, recover 2 Wounds or ease 1 condition. 1-use.
46~55Enemy War Banner / NameplateAt the start of the next battle, choose either Cohesion +1 for all allied squads or Negotiation/Intimidation +2 against that faction.
56~65Maintenance VoucherFully repair 1 weapon or armor. 1 existing piece of gear gains attack or Defense +1 during the next battle.
66~721 Tactics Manual / Secret ManualGain 1 book matching the mood from among 5 tactics manuals + 7 secret-manual masterworks. It can be used immediately or stored after the session.
73~78Yoma Material Bundle2 small yoma materials or 1 large material. Use as material for gear crafting, ritual, or research.
79~84Elixir or Sealing TalismanGain 1 elixir or 1 strong talisman. Use it for recovery, purification, or emergency response.
85~89Masterwork Crafting RightGain the right to craft or commission 1 masterwork from Masterwork Arsenal or Equipment and Consumables. This is not granted immediately; receive it in the next base scene.
90~94Faction RewardThe client or local faction provides one of the following: 10 additional gold, Reputation +1, or 1-use loan of a support squad.
95~98Treasure ClueGain a clue, map, or testimony for 1 Divine Treasure or Exotic Sacred Object. Follow-up scenario hook.
99Small MasterworkGain 1 small masterwork that can be used immediately. If possible, choose something that does not greatly shake combat balance, such as an accessory, support arm, or consumable masterwork.
00(100)Trace of LegendGain an official follow-up hook leading to a Divine Treasure, Exotic Sacred Object, or Spirit Realm Wandering Treasure. Do not give legendary gear immediately; connect it to the core reward of the next scenario.

What you take from the battlefield is paid for in blood. True treasure, however, usually calls the next story.