#Western Dragon Conversion, 5 Types
Western dragons. A philosophy separate from the core's Eastern dragons (Four Seas Dragon Kings, etc.). Distinguished by color · attribute.
Core compatibility: complies with the 08-02 yoma compendium template standard stat-block format.
This-expansion compatibility: complies with 00-05 §3 (Wounds recovery · Energy support) · §7 (cap of 2 per round) · §10 (attack +5 limiting conditions 2+).
#§ 5 Dragons
#55-05-01. Red Dragon (赤龍, Red Dragon) — Lord
Scent: a Western dragon of flame. It nests deep in the core world's mountains or in a Spirit Realm volcanic cavern and sleeps atop its gold. Unlike the Eastern Four Seas Dragon Kings it is hostile, and it threatens a whole village by itself.
Red Dragon (赤龍) — Lord
Wounds 9, Defense 13, Energy 14
Courage+8, Physique+5, Presence+2
Domination +9
Techniques:
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Claw (爪) | attack A (Courage) | 3 | 2d10 + Courage(8) >= Defense | 2 Wounds. 3 Wounds on Critical Hit. | cap of 2 per round (choose 2 of claw · bite · tail, §7) |
| Bite (噛) | attack B (Physique) | 3 | 2d10 + Physique(5) >= Defense | 2 Wounds. 3 Wounds + binding on Critical Hit. | same as above |
| Dragon Scale (龍鱗) | defense | reservation 2/improvised 3 | automatic | damage -2 Wounds(minimum 1). Auto-nullify fire attacks. | — |
| [Licensed] Fire Breath (火炎息) | Kata | 6 | 2d10 + Courage(8) >= Defense | 5-zone area. 5 Wounds to all in the zone. Fire persistence (1 Wounds each breath until the next lull). [Pierce 5] + [Break]. | combat 1 time |
Special:
- Tail Swipe (尾打) [Kata]: Energy 2. Occupies a slot of the cap of 2 per round. 1 enemy in the same zone. 2d10 + Physique(5) >= Defense. 1 Wounds + forced relocation.
- Weakness — cold · sacred: cold-attribute attacks +2 Wounds. Sacred-attribute attacks gain
[Pierce 3]+[Break]automatically. - Domain of Fear [stance] 2 Energy: when an enemy enters the same zone, Defenseless on a failed Courage >= 13.
- IP: public domain.
The Western red dragon. It takes a whole mountain as its lair and sleeps atop gold. An entire village lives to bring down a single dragon.
#55-05-02. Blue Dragon (靑龍, Blue Dragon, Western) — Elite
Scent: a Western dragon of lightning. It dwells in the core world's outer-land wastes, in parched country like deserts, or in a Spirit Realm storm zone. Cunning and hostile, it paralyzes its prey with its lightning breath.
Blue Dragon (靑龍, Western) — Elite
Wounds 8, Defense 12, Energy 11
Courage+7, Physique+4, Wisdom+2
Domination +5
Techniques:
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Claw (爪) | attack A (Courage) | 3 | 2d10 + Courage(7) >= Defense | 2 Wounds. 3 Wounds on Critical Hit. | cap of 2 per round (§7) |
| Bite (噛) | attack B (Physique) | 3 | 2d10 + Physique(4) >= Defense | 2 Wounds. 3 Wounds on Critical Hit. | same as above |
| Dragon Scale (龍鱗) | defense | reservation 2/improvised 3 | automatic | damage -1 Wounds(minimum 1). Auto-nullify electric attacks. | — |
| [Licensed] Lightning Breath (雷息) | Kata | 5 | 2d10 + Courage(7) >= Defense | 5-zone area. 4 Wounds to all in the zone. The hit target is paralyzed for 1 round (Defenseless. When 30-10 is introduced, compatible with the grimdark paralysis effect). | combat 1 time |
Special:
- Weakness — cold · darkness: cold · darkness-attribute attacks +2 Wounds.
- Flight: Outside↔anywhere for 1 Energy.
- IP: public domain.
#55-05-03. Green Dragon (綠龍, Green Dragon) — Elite
Scent: a Western dragon of poison. It settles in the core world's deep forests or marshes, or in an outer-land jungle. A hostile being armed with poison breath and poison scales, it rots its prey to death slowly.
Green Dragon (綠龍) — Elite
Wounds 7, Defense 12, Energy 10
Courage+5, Physique+3, Wisdom+2
Domination +5
Techniques:
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Poison Claw (毒爪) | attack A (Courage) | 3 | 2d10 + Courage(5) >= Defense | 1 Wounds + poison (1 Wounds each lull, disabled at Physique>=13). | cap of 2 per round (§7) |
| Bite (噛) | attack B (Physique) | 3 | 2d10 + Physique(3) >= Defense | 2 Wounds. 3 Wounds on Critical Hit. | same as above |
| Poison Scale (毒鱗) | defense | reservation 2/improvised 3 | automatic | damage -1 Wounds(minimum 1). Inflicts poison on the attacker (Physique>=13). | — |
| [Licensed] Poison Breath (毒息) | Kata | 5 | 2d10 + Courage(5) >= Defense | 5-zone area. 3 Wounds + 1 session poison to all in the zone (1 Wounds each breath. Disable: Physique>=15 or 40-01-04 antidote pill or, when 30-10 is introduced, compatible with the grimdark poisoning effect). | combat 1 time |
Special:
- Weakness — fire · antidote: fire-attribute attacks +2 Wounds. When holding an antidote pill, poison is nullified.
- Flight: Outside↔anywhere for 1 Energy.
- IP: public domain.
#55-05-04. Gold Dragon (金龍, Gold Dragon, friendly) — Lord
Scent: a Western dragon of benevolence. It abides on a sacred holy peak of the core world or in a Spirit Realm domain of light, and is almost always friendly to humans. It tests humans but never torments them, and it brings sacred fire down upon yoma and evil spirits.
Gold Dragon (金龍, friendly) — Lord
Wounds 9, Defense 14, Energy 15
Courage+9, Physique+5, Presence+4
Domination +10 (including the sacred Barrier domain adjustment +1)
Techniques:
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Sacred Claw (聖爪) | attack A (Courage) | 3 | 2d10 + Courage(9) >= Defense | 2 Wounds. 3 Wounds on Critical Hit. +1 Wounds if the target is a yoma · evil spirit. | cap of 2 per round (§7) |
| Sacred Radiance (聖輝) | attack B (Presence) | 3 | 2d10 + Presence(4) >= Defense | [Incorporeal]. 1 Wounds. yoma · evil spirit +2 Wounds. | breath 1 time |
| Sacred Scale (聖鱗) | defense | automatic | — | damage -2 Wounds(minimum 1). Auto-nullify wicked attacks. | — |
| [Licensed] Sacred Fire Breath (聖炎息) | Kata | 6 | 2d10 + Courage(9) >= Defense | 5-zone area. 6 Wounds to all in the zone. Additional +2 Wounds to yoma · evil spirits. Half effect on humans (minimum 1 Wounds) — sacred fire divides good from evil. | combat 1 time |
Special:
- Friendly Nature: almost always friendly. Hard to make hostile (only when a PC commits a clear evil deed). Negotiation possible (>=15).
- Flight: Outside↔anywhere for 1 Energy.
- Sacred Domain [stance] automatic: a sacred Barrier in the zone adjacent to the Gold Dragon (Defense +2). Auto 1 Wounds when a yoma · evil spirit intrudes.
- IP: public domain.
The Western gold dragon. The incarnation of good. It tests humans but never torments them.
#55-05-05. Wyvern (Wyvern, small dragon) — Veteran
Scent: a small Western dragon. It roosts in flocks on the core world's outer-land peaks or on a Spirit Realm cliff, closer to a beast than to a true dragon. It swoops from the sky and brings down its prey with the venom sting of its tail.
Wyvern — Veteran
Wounds 5, Defense 11
Courage+5, Finesse+3, Physique+2
Domination +3 (+5 with a squad of 3 entities)
Techniques (squad command or Energy 10 when wandering):
| Technique | Type | Energy | Check | Effect | Limit |
|---|---|---|---|---|---|
| Claw (爪) | attack A | — (command) / 2 (wandering) | 2d10 + Courage(5) >= Defense | 1 Wounds. | — |
| Tail Venom Sting (尾毒針) | attack B | — (command) / 3 (wandering) | 2d10 + Finesse(3) >= Defense | 1 Wounds + 1 session poison (1 Wounds each breath. Disable: Physique>=13 or 40-01-04 antidote pill). | breath 1 time |
Special:
- Flight: Outside↔anywhere for 1 Energy. Ranged attacks against it while flying -2 (small target).
- Weakness — Archery · antidote: Archery attacks get Critical Expansion (limited to flying targets). When holding an antidote pill, poison is nullified.
- IP: public domain.
"The dragon is the apex of myth. An entire village lives to bring down a single dragon."