English edition v1.5 · zn-content

#The Six Yoma Factions — Engagement, Not Ownership

Contents

The Six Yoma Factions — Engagement, Not Ownership illustration

This document belongs to the front. The ownership-type Godframes of the seven human factions are in 06; the definitions of Energy (10 + Core), Firepower, Cooling Sequence, Ponderous, half Pierce, and Colossal Form are in 02; the parts and Wounds pools are in 03; the heart (Divine Artifact / self-powered drive) and Core destruction are in 04; the Finisher system is in 05. On top of all that, this document covers only how the yoma factions act upon the Godframe, and the special methods a yoma musters to catch a Godframe.

When humans caged a god in steel, the yoma coveted that steel — as an adversary, as prey, as a vessel, as an object of judgment. Where the seven human factions own Godframes (06), the six yoma factions mostly act upon them. They become the reference point of an even match, they supply hearts, they parasitize fallen wreckage, they punish arrogance, they bind weaknesses, and at the last they corrupt.

### ★Strict — Invent No New Rules

1. No new ability scores, no new resolution system. This entire document operates solely on top of existing co machinery (round · Wounds/Energy/Defense · Domination · Pierce · [incorporeal] · [purification] · barrier · seal). Every way a yoma acts upon the Godframe is nothing more than wiring an existing yoma sheet and an existing art to a Godframe rule element.

2. Unit type ≠ class. The "subordinate Ko-oni, fox-spirit agents, armor vengeful-spirits" this document cites are the unique unit types of co-02-03 (Minion/squad-leader/captain stat blocks), whereas Godframe riders are the 33 classes of co-04-07. Faction traits are written out in full, never abbreviated: Blood of the Berserker · Mist of Illusion · Grudge Residue · Blessing of the Wind · Domain of Poison · World-Erosion.

3. Weapon bonus = a shared +3 cap for masterwork and Divine Artifact alike (ex2-00-05 §10). Do not use a tiered "masterwork +2 / Divine Artifact +3" notation.

4. The mirror (Yata-no-Kagami) = masterwork (co-07-02), not a Divine Artifact — not applicable in this document.


#Data — The Rule Principle of Engagement Types

The yoma factions do not build Godframes. They handle the Godframe — a new variable — with the tools their faction trait already possesses. This section defines what that "engagement" is in rule terms — and where it stops. There are no new ability scores or resolution formulas; required values come only from existing yoma sheets and the ZN13 unified stat cards.

#Data-1. The Three Types of "Engagement"

Engagement branches three ways. None of the three introduces a new ability score.

TypeDefinitionData Handling
① AdversaryThe reference point against which a Godframe contests "a solo even match with a giant yoma."No new stats — run the existing Lord-grade / Elite-grade yoma sheets as-is.
② DeviceA scenario hook that targets a Godframe rule element (Ponderous · Cooling Sequence · heart · two-person coordination · Energy · Firepower).With no new numbers, wire an existing art (seal · charm · ensnarement · grudge · encroachment · judgment) to a Godframe rule.
③ Variant FrameAn NPC threat where a yoma wears or has seized a Godframe.The ownership-type frame stats of 06 + one transferred faction trait (no new ability score). Provided as a unified stat card.

This document's tables specify which of the three each of the six factions corresponds to, which Godframe rule element it targets, and which anti method it uses to catch a Godframe.

#Data-2. The Godframe Is a "Giant" Body — The Rule Basis for an Even Match

A Godframe carries the same [giant] tag as a giant yoma. Though an artificial machine, the effect of its size is identical to that of a canon giant yoma — it reuses verbatim the Gashadokuro and Umibozu wording of co-08-02.

[giant]: arts from Minions and below are automatically nullified (size disparity).

This single line settles two things at once.

  • The floor of being caught. A squad's rabble- and Minion-tier attacks do not reach the Godframe. This is the basis for squad slaughter, and the basis for "it cannot be caught by rabble or Minions."
  • The ceiling of being caught. The immunity range is strictly limited to rabble and Minions — Veteran-grade and above strike normally. It can be caught by Veteran+ formations, Elite+ enemies, half Pierce (02 §7-2), and heart-sniping. If immunity were extended up to Veteran-grade, the Godframe would become an "uncatchable boss," and the battlefield positioning of 02 §8 would collapse. (During Colossal Form / enlargement (Data-5), however, the auto-nullification extends up to Veteran-grade.)

→ Because both Shutensan's giant-yoma adversary and the Godframe are [giant], each ignores the chip damage of the Minions and rabble the other commands, and they clash body to body. That is the definition of "even match" — the small cannot split the two apart, and only the large can reach the large.

#Data-3. The Common Weakness of Yoma-Heart Variants

A Godframe fitted with a yoma-core drive or a yoma heart is vulnerable to [purification], barrier, and seal. The moderate yoma heart of Enryokan (06), the Hannya cursed heart, and the spirit-realm erosion heart all fall here. This weakness was not invented — it is simply inherited from the existing yoma's weakness.

  • Source. Ibaraki-doji "Defense −3 vs Divine Artifact / purification" (fc04-04-02), Tsuchigumo "on [purification] / [bright light], Defense −2 for 1 breath" (same document). The Godframe yoma-heart variant inherits the stronger side (−3).
  • A pure 神器 heart (Hiei-style) and a mechanical drive (Kunitomo-style) lack this weakness — symmetrical with the five ownership types of 06. A Godframe on which purification works well is the signal that "there is a yoma inside it."
  • The exception to [incorporeal] immunity. A Godframe's mechanical immunity does not include [incorporeal]. In particular, when the Self-Heart is an Itako (22) or a Tatarigami (27) (04), [incorporeal], parts of the mind-affecting category, and Overload/Exhaustion apply normally.

#Data-4. Anti-Godframe — A Yoma Needs a Special Method (★framing)

A Godframe stands a step above an ordinary giant yoma (02 §8 battlefield positioning: balanced build Wounds 8–9 · full build 10–11 · Defense 17–18 · Domination +6 to +8 + the giant tag + half Pierce + a Firepower reserve). Standing between and above Shuten-doji (Lord-grade 8/17) and the Konron avatar (10/19), an ordinary giant yoma can only strike a Godframe head-on at parity or below.

So for a yoma to "catch" a Godframe, each faction needs its own anti-Godframe method. These are six yoma-only methods, biting a different weakness than the three great human counters (Kagura gunner squads' [Pierce] · Hiei sealers' seal · Fuma shinobi infiltration auto-Critical-Hit — 02 §9 · 09 Note table).

Yoma FactionAnti-Godframe MethodTargeted Godframe Rule Element
ShutensanColossal Form (enlargement)The giant-tag edge — drag it into a head-to-head body clash to cancel out Ponderous and force an equal-footing engagement
OwayamaCharm-seizureOne rider/Controller (a human) mind — bypasses mechanical immunity, a direct hit on the two-person-coordination weakness
Hannya AltarCurse (grudge residue)Fallen wreckage + heart — strengthened by slaughtered corpses, reviving the wreckage as a vengeful-spirit frame
Mugen-shuJudgment (Great Judgment)The Pilot/Controller's personal beauty — summary execution regardless of Wounds; the giant frame is no indulgence
IbukienEnsnarement (spider-web)The Ponderous / mobility weakness — immobilizing bonds + poisoning the riding crew
Throne of the Spirit RealmEncroachment (world-erosion)The heart · existence itself — corrupting a Godframe into a Konron-variant aberration, the final threat

These six are the spine of this document. Shutensan and the spirit realm muster even enlargement (kaiju transformation) to neutralize the Godframe's giant-tag edge (Data-5), while Owayama aims at the rider (a human) personally, not the frame (the machine) — since the Godframe's mechanical immunity cannot block charm (02 §9 mechanical traits · charm non-immunity), capturing a single pilot collapses that Godframe's output for the round (02 §1.2 one side incapacitated). This is how the yoma open the "two-person coordination" door that the human counters cannot.

#Data-5. Enlargement (巨大化) — The Kaiju Erases the Godframe's Edge

The Godframe's "Colossal Form" (02 §7-2) is a mecha power-up, and the giant yoma's "enlargement" is the same template as a kaiju transformation. The two are two sides of one coin, applying the same rule to both ends.

  • What it erases. An ordinary giant yoma stands below the Godframe (Data-4), but on enlargement the Godframe's giant-tag edge is canceled out — Ponderous releases on both sides, the auto-nullification extends up to Veteran-grade, and the bodies engage on equal footing. If the Godframe does not answer with Colossal Form, it gets dragged along.
  • Trigger · enhancement · cost. The 02 §7-2 Colossal Form template is applied to the giant yoma as-is — 1-round transformation + one use of enlargement power + Energy 5 → Wounds +2 · Defense +1 · Domination +2 · reach +1 zone · the giant tag extends up to Veteran-grade · Finisher Firepower cost −2. On release (duration ends · knocked down on a hit), it is spent and resource-drained. A giant yoma's power resource (Shuten-doji's "drink-haze," Konron's "Spirit-Realm erosion level," etc.) stands in for the Firepower slot.
  • The climactic 1:1. Godframe Colossal Form ↔ giant-yoma enlargement both cancel out Ponderous, so it becomes a screen-filling equal-footing clash (09 1:1 climax). Shutensan's Shuten-doji and the spirit realm's Konron variant are the standard examples on the enlargement side.

★Enlargement is a "catching" method. Enlargement is not mere enhancement; it is the anti method that erases the giant-tag edge a Godframe holds over an ordinary giant yoma (Data-4 Shutensan · spirit realm). Before an enlarged kaiju, the Godframe is no longer "a step above" but "at parity," and to break that parity again it needs Colossal Form, a Finisher, or heart-sniping.


#Table — The Six Yoma Factions × the Godframe

This summary is arranged so the reader sees who targets which weakness first. Every procedure is still a rearrangement of an existing sheet or art; no new ability scores or resolution formulas are introduced.

#Quick Read Table

FactionEngagement TypeWeakness TargetedFollow-Up Handling
ShutensanAdversary + Variant FrameEnlargement cancels out the Godframe's giant-tag edge.Oni-ridden variant stat card.
OwayamaSupply + subversion deviceCharm seizes one Pilot/Controller and breaks two-person coordination.Existing charm arts target the rider personally.
Hannya AltarParasitism + Variant FrameSquad slaughter feeds grudges; fallen frames return as vengeful-spirit altars.Cursed ghost-frame stat card.
Mugen-shuJudgment deviceGreat Judgment breaks the arrogance of those claiming godhood.Existing Great Judgment resolves against the Pilot/Controller personally.
IbukienEnsnarement + collection + encroachment deviceWebs bind Ponderous/mobility; poison encroaches on the crew.Existing web, capture, and poison arts.
Throne of the Spirit RealmVariant Frame + Final ThreatSpirit-realm erosion corrupts the frame into a Konron variant; enlargement answers its scale.Konron-variant stat card and final-battle axis.

#Faction Details

#Shutensan — the Oni Variant That Meets It Head-On

  • Faction Trait: Blood of the Berserker (狂戰士の血).
  • Engagement Type: Adversary + Variant Frame.
  • Anti Method: Shuten-doji and Ibaraki are the benchmark for "a solo even match with a giant yoma." Both have [giant], so they ignore Mob/Minion chip damage and force body-to-body engagement. When they trigger enlargement with drink-haze, the Godframe's giant-tag edge is canceled out and equal-footing combat is forced (Data-5). In the variant frame, an oni wears the armor without crew and [Blood of the Berserker] transfers into the frame.
  • Data Handling: Reuse Shuten-doji (Lord-grade Wounds 8 / Defense 17 / Energy 14, co-08-02 · fc04-04-01) and Ibaraki (deputy-chief-grade Wounds 7 / Defense 14 / Energy 13, Defense −3 vs Divine Artifact / purification, fc04-04-02). Enlargement applies the 02 §7-2 Colossal Form template to the giant-yoma side. The oni-ridden variant uses the unified stat card below + one [Blood of the Berserker] transfer.
  • Scent: "When steel gets drunk, the more you cut it the louder it laughs."

#Owayama — the Supply Line That Steals a Rider

  • Faction Trait: Mist of Illusion (幻術の霧).
  • Engagement Type: Device (supply + subversion).
  • Anti Method: Owayama smuggles yoma-core Divine Artifacts, becoming the power-supply line for the 06 Sakai frames. In battle, charm seizes one Pilot/Controller, striking the two-person-coordination weakness. Illusion can also lay down false frames for decoy deployment.
  • Data Handling: Use Byakko's "charm, 2 Energy, opposed by Presence, on failure 1-round turncoat" and Tamamo-no-Mae's "great charm, 3 Energy, 2-round turncoat" (co-02-03) as-is. The seizure target is the rider personally, not the frame (02 §9 charm non-immunity). If one rider is incapacitated for 1 round, 02 §1.2 "output crash when one side is incapacitated" triggers.
  • Scent: "The fox does not break the giant — it whispers into one of the giant's hands to still the other."

#Hannya Altar — the Grudge Feeding on Wreckage

  • Faction Trait: Grudge Residue (怨恨殘留).
  • Engagement Type: Device (parasitism + Variant Frame).
  • Anti Method: A Godframe's squad slaughter increases the dead, and those grudges strengthen the Hannya. A fallen Godframe can become a "walking vengeful-spirit altar," the terminus of the Self-Heart Tatarigami (27) (04).
  • Data Handling: Use grudge as written: "on incapacitation, grudge on 1 enemy, Wounds −1 per lull, removed by exorcism ≥13" (co-02-03). The ghost frame applies [Grudge Residue] to a fallen 06/07 frame and adds the incorporeal handling of a vengeful-spirit armament (captain-grade Wounds 4 / Defense 16 / [Incorporeal]). Its weakness is exorcism and sealing (Data-3).
  • Scent: "Where the giant fell, every grudge it trampled rises again — this time without a pilot."

#Mugen-shu — the Judgment of False Godhood

  • Faction Trait: Blessing of the Wind (風の加護).
  • Engagement Type: Device (judgment).
  • Anti Method: Great Judgment falls on a Godframe operator who "lays false claim to godhood," especially a divine Self-Heart or polity-grade Legendary Godframe. Arrogance means immediate incapacitation regardless of Wounds; humility earns the trial's reward. The giant frame is no indulgence.
  • Data Handling: Cite Sojobo's "Great Judgment, 4 Energy, opposed loser is incapacitated regardless of Wounds (punishment of arrogance)" plus "attack −3 against the humble (Presence 0 or below)" (co-02-03). If a Godframe is the target, resolve the opposition with the Pilot/Controller's personal Presence.
  • Scent: "Heaven sees a god made of steel first of all — and is first of all to ask whether you are truly a god."

#Ibukien — Binding the Heaviest Quarry

  • Faction Trait: Domain of Poison (毒の領域).
  • Engagement Type: Device (ensnarement + collection + encroachment).
  • Anti Method: Spider-webs jab the Ponderous/mobility weakness and immobilize the frame. A captured frame is not killed but "collected" and stored, becoming something to recover through negotiation. Poison targets the riding crew's bodies, not the frame.
  • Data Handling: Use Oogumo's "immobilized for 2 rounds," the spider-priestess barrier's "+3 Energy to enter," and Yogumo-hime capture's 2d10+Finesse vs Physique, escape with 4 Energy + Physique >= 15 (co-02-03). Ponderous (acts last in the order) + ensnarement is the combination a Godframe hates most. Poison targets the rider's personal Energy/Physique, not the frame's Energy, so it bypasses mechanical immunity by attacking the human crew.
  • Scent: "The heaviest quarry makes the finest item for the collection — because the giant cannot flee."

#Throne of the Spirit Realm — the Corrupted Vessel of the Finale

  • Faction Trait: World-Erosion (世界侵蝕).
  • Engagement Type: Variant Frame + Final Threat.
  • Anti Method: Spirit-realm erosion corrupts the Godframe into a Konron-variant aberration. The Konron variant uses the enlargement side (Data-5) to erase the Godframe's edge, becoming a campaign enemy that requires a joint human + yoma Godframe.
  • Data Handling: Use the unified stat card below + [World-Erosion] transfer + Konron avatar data (Lord-grade Wounds 10 / Defense 19 / Energy 15 / Hand of the Eternal Kalpa 2d10 + Wisdom (5) >= Defense, [Incorporeal], 2 Wounds / immortal, co-02-03). The original sheet states the attack as [Incorporeal] 2 Wounds without a formula, so the ZN13 final battle resolves it as a lord-grade spirit attack using Wisdom 5. At erosion ≥5, Konron shards appear automatically. Enlargement uses the 02 §7-2 enlargement side. Sealing the spirit realm requires Hiei sealers + Enryokan knowledge + Kunitomo technology, which becomes the three-faction cooperation case that justifies the Godframe.
  • Scent: "Even a god caged in steel is, before the spirit realm, merely a larger vessel — one that holds anything at all."

Division principle. Only the three factions classified as Variant Frame (Shutensan · Hannya Altar · Throne of the Spirit Realm) come with stat cards to run. The three device-type factions (Owayama · Mugen-shu · Ibukien) operate only as scenario devices that wire existing arts to Godframe rules, so they need no new stat card — use the numbers in the "anchor" cell of the table above as-is.


#Table — Variant Frame ①: Oni-Ridden Godframe (Shutensan)

Oni-Ridden Godframe variant illustration

Oni-Ridden Godframe = a new extension. Yet the stats are built solely from the existing Shuten-doji Energy 14 + the 06 frame + a [Blood of the Berserker] transfer, so zero new ability scores. Provided in the unified stat-card format (06).

#Oni-Ridden Godframe (Shutensan · variant frame · NPC threat)

"Drunken steel laughs the louder for being cut — and with no pilot, there is no hand to stop it."

WoundsDefenseEnergyFirepower (max)DominationPierce
9~1017146 (Divine-Artifact-grade)+6½
  • Giant: arts and volley fire of rabble/Minion grade are automatically nullified (size disparity). Struck normally by Veteran+ formations, Elite+, half Pierce, and heart-sniping. (During enlargement the auto-nullification extends up to Veteran-grade.)
  • Innate Art (always on) — "Drunk Steel (醉鋼)": a [Blood of the Berserker] transfer. When Wounds drop to half (≤5) or below, all attacks +1; when Wounds is 1, +2. The more it is cut, the stronger it grows.
  • Finisher (Firepower 4 · once per battle · windup 1) — "Demon's-Laugh Wild Dance (鬼笑亂舞, Kishō-Ranbu): triggers after a 1-round charge. Auto-slaughters all squads in the same zone (extending the giant-tag squad slaughter via Firepower, regardless of hit margin) + 1 Wound + fear on captain+ enemies in the same zone. A dance of many arms swung in drunken haze. (05 Finisher system.)
  • Enlargement (anti method): enlarge with one use of the drink-haze / "Swallow the Mountain" resource + Energy 5 (02 §7-2 enlargement side) — 1-round transformation → Wounds +2 · Defense +1 · Domination +2 · reach +1 · auto-nullification up to Veteran-grade · Finisher Firepower −2. Because "Swallow the Mountain" is used as transformation power, it does not also deal its 4-Wound attack that round. Cancels out the Godframe's giant-tag edge to force an equal-footing engagement (Data-5). On release, it is spent and Firepower 0.
  • Penalties: Ponderous (acts last in the order · immune to going first) · Cooling Sequence (Energy −1 at round's end; if it can't be paid, spent and Firepower not recovered) · heart dependency. No Pilot or Controller — the oni serves as both locomotion and drive (self-driven).
  • Weakness: yoma-core drive → Defense −3 on [purification] / barrier / seal (Ibaraki anchor · Data-3). However, with no rider it is immune to the Owayama charm counter (there is no rider to pry off).
  • Source: Shuten-doji (co-08-02 · fc04-04-01) · Ibaraki (fc04-04-02) · Blood of the Berserker (co-02-03).

The basis for Energy 14 · Wounds 9~10. This value is matched to be on par with or above Shuten-doji's Energy 14 · Wounds 8 — the oni-ridden variant is Shuten-doji in a form that wears the armor, so it retains its body's Energy and gains the armor's Firepower reserve (Divine-Artifact-grade 6) to stand a step above Shuten-doji (02 §8 battlefield positioning, high band). Rather than the Godframe formula (10 + Core), it is clearer — and consistent with Shuten-doji — to simply use the oni's Energy; a variant frame's Energy takes its base yoma's Energy first.

There is no Pilot or Controller. The oni-ridden variant is the extreme to which 04's "1.5-person compression" is pushed to the limit — the oni serves as both locomotion and drive. There is therefore no target to pry off as "a single rider" with Owayama's charm (a rare exception to the charm counter, by immunity). The [purification] / seal weakness, however, remains. co-99-01 Variant · NPC only.

Tier conversion. To deploy it weaker, a GM converts down to captain grade by −2/−1: Wounds 7 / Defense 15 / Energy 12 / Firepower 4 (masterwork-grade) / Domination +4. Leave the enlargement and Innate Art as-is, and leave the Finisher Firepower cost at 4 (at captain grade, Firepower 4 is the whole pool).


#Table — Variant Frame ②: Hannya Cursed Ghost Frame (Hannya Altar)

Hannya Cursed Ghost Frame illustration

Cursed Ghost Frame = a new extension. The stats are built solely from an arithmetic reduction of the original frame (÷2, etc.) + [Grudge Residue] + the incorporeal anchor, so zero new ability scores. Apply [Grudge Residue] to a fallen Godframe (a 06/07 frame or a PC-operated frame) to make it a "walking vengeful-spirit altar." Firepower and Energy carry the original frame's reduced values onto the unified stat card.

#Hannya Cursed Ghost Frame (Hannya Altar · variant frame · original grade −1, incorporeal)

"Where the giant fell, every grudge it trampled rises again without a pilot."

WoundsDefenseEnergyFirepower (max)DominationPierce
original frame ÷2 (round down)original frame −1original frame −4original frame ÷2 (round down)original frame −2½
  • Incorporeal: physical attacks 50% nullified; hard to kill by physical until [purification]/exorcism strips it (floating onryo · armor onryo anchor, co-02-03).
  • Giant: arts of rabble/Minion grade are automatically nullified — immunity only up to rabble/Minions; struck normally by squad+, [Pierce], heart-sniping.
  • Innate Art (always on) — "Grudge Residue (怨恨殘留)": the curse (anti). On incapacitation, grudge on 1 enemy (Wounds −1 per lull, removed by exorcism ≥13). Even when knocked down, it leaves a curse behind.
  • Finisher (Firepower 4 · once per battle · windup 1) — "Altar of Myriad Spirits (萬靈祭壇, Banrei-Saidan): triggers after a 1-round charge. Rouses vengeful spirits across the whole zone — all human riders in the same zone are opposed by beauty → on a loss, 1 round of fear · incapacitation + self incorporeal recovery within the zone (one reboot from incapacitation). A chorus of every fallen grudge. (05 Finisher system.)
  • Penalties: Ponderous · Cooling Sequence (at round's end) · heart dependency + the same Firepower-recovery gate (the original frame's Firepower is shallowed by ÷2, so one Finisher nearly drains it). No pilot.
  • Weakness: only exorcism · barrier · seal are effective (Data-3). [purification] strips the incorporeal. Since by physical alone it is a variant that "won't die even when knocked down," the exorcism axis is the main counter.
  • Source: [Grudge Residue] · floating onryo · armor onryo (co-02-03) · Self-Heart Tatarigami (04).

Example computation. When a captain-grade Godframe (Wounds 6 / Defense 16 / Energy 12 / Firepower 4 / Domination +5) falls and becomes a ghost frame → squad grade, Wounds 3 / Defense 15 / Energy 8 / Firepower 2 / Domination +3 / incorporeal. It is a threat, but at a level that does not inflict the frustration of "it won't die even when knocked down" — exorcism or seal cleans it up.

Narrative link. A Godframe whose heart is the Self-Heart Tatarigami (27) undergoes this ghost-framing in slow motion — as the curse accumulates, the frame gradually hardens into a "cursed frame," and the terminus of that is precisely this ghost frame (04, Self-Heart). The richer Scent is covered in 08 · 99.


#Table — Variant Frame ③: Spirit-Realm Erosion Konron Variant (Throne of the Spirit Realm)

Spirit-Realm Erosion Konron Variant illustration

Spirit-Realm Erosion Konron Variant Godframe = a new extension. It is built solely from the 06 frame + [World-Erosion] transfer + reference to the Konron avatar data, so zero new ability scores. The final threat of a deeply eroded Godframe mutated into an aberration of Konron — campaign-boss grade.

#Spirit-Realm Erosion Konron Variant (Throne of the Spirit Realm · variant frame · campaign-boss grade)

"Even a god caged in steel is, before the spirit realm, merely a larger vessel that holds anything at all."

WoundsDefenseEnergyFirepower (max)DominationPierce
10~1118~19156 (Divine-Artifact-grade)+7~+8½
  • Giant: arts of rabble/Minion grade are automatically nullified — immunity only up to rabble/Minions; struck normally by Veteran+, [Pierce], and heart-sniping. (During enlargement, extends up to Veteran-grade.)
  • Innate Art (always on) — "World-Erosion (世界侵蝕)": encroachment (anti). +1 erosion each lull. At erosion ≥5, a Konron avatar shard appears automatically (rolled separately below). The battlefield is dyed into the spirit realm.
  • Finisher (Firepower 5 · once per battle · windup 1) — "Yomi's Abyss (黃泉奈落, Yomi-Naraku): triggers after a 1-round charge. Drags one zone into the spirit realm — all non-[incorporeal] units in that zone take [Direct] 1 Wound + Ponderous next round (the weight of the spirit realm) + one Konron shard joins immediately. The boundary between the living and the dead collapses. (05 Finisher system.)
  • Enlargement (anti method): enlarge by spending erosion 1 or one use of Spirit Realm seizure + Energy 5 (02 §7-2 enlargement side). Erases the Godframe's edge and forces an equal-footing clash (Data-5). The standard side of the 09 1:1 climax.
  • Konron avatar shard (reference · rolled separately): Lord-grade Wounds 10 / Defense 19 / Energy 15 / Hand of the Eternal Kalpa 2d10 + Wisdom (5) >= Defense, [incorporeal], 2 Wounds / immortal (co-02-03) — rolled separately from the Godframe body. For [incorporeal]/immortal, the sealing ritual is the canon rule (below).
  • Penalties: Ponderous · Cooling Sequence (at round's end) · heart dependency + the deeper the erosion, the weaker the operator's control (GM erosion penalty).
  • Weakness: spirit-realm heart → Defense −3 on [purification] / barrier / seal (Data-3). However, the Konron shard's [incorporeal]/immortal is separate — the sealing ritual is the canon rule, and that ritual requires the three-faction cooperation (below).
  • Source: Konron avatar · World-Erosion (co-02-03) · the spirit-realm sealing three-faction cooperation (same document).

★Canon binding — the reason the Godframe exists. It is canon setting that sealing the spirit realm requires Hiei sealers + Enryokan knowledge + Kunitomo technology all together (co-02-03). This three-faction cooperation is the very justification for the Godframe — humanity's last weapon. To face down a Konron variant, three formerly hostile factions must join hands and launch a single frame. The Throne of the Spirit Realm is "engagement-type," yet at the same time it is canon's answer to why the Godframe must exist.

The climactic 1:1. The Spirit-Realm Erosion Konron Variant is the standard on the enlargement side (02 §7-2 · 09). Before an enlarged Konron variant, the human-alliance Godframe must answer with Colossal Form to reach parity — when both are enlarged/in Colossal Form, Ponderous cancels out and it becomes a screen-filling equal-footing clash, and what breaks that parity is the Finisher and the sealing ritual (the three-faction cooperation).


#Note (GM)

  • Default scale. One Godframe + one engagement-type yoma faction per battlefield is the baseline scale. Since engagement types are mostly reuse of existing sheets, the numbers a GM must newly track are essentially zero — unfold the "anchor" cell of the table above and the three variant frames' unified stat cards, and it runs as-is.
  • How a yoma catches a Godframe. Since an ordinary giant yoma stands below the Godframe, for the yoma side to win it must lay down an anti method from Data-4 (Shuten enlargement · Owayama charm-seizure · Hannya curse · Mugen judgment · Ibuki ensnarement · spirit-realm erosion). It cannot overcome a Godframe by head-on numbers — there must be a single stroke that bites the weakness precisely.
  • Division with 06. Seven human factions = ownership (unique frame stats, 06). Six yoma factions = engagement (acting upon · device · variant, this 07). Only the three variant frames (Shutensan · Hannya Altar · Throne of the Spirit Realm) come with a unified stat card; the other three (Owayama · Mugen-shu · Ibukien) are used only as devices that wire existing arts to Godframe rules.
  • Reading the weakness backward. A Godframe on which purification works well is the signal that "there is a yoma heart inside it" (Data-3). Cut Owayama's heart-supply line and the enemy's Sakai frames lose their drive (06, Sakai). The yoma's engagement is both a threat and at the same time a weakness the players can bite into.
  • Bigness is no indulgence. Mugen-shu's Great Judgment is opposed not by the giant frame but by the Pilot/Controller's personal beauty — boarding a Godframe does not absolve arrogance. The more you operate a divine Self-Heart or a polity-grade Legendary Godframe (08), the sooner Mugen-shu's gaze reaches you first.
  • Enlargement vs Colossal Form. When Shuten-doji or the Konron variant enlarges, the Godframe must answer with Colossal Form to reach parity (02 §7-2 · Data-5). When both transform, Ponderous cancels out and it becomes an equal-footing clash, and what breaks that parity is the Finisher (Firepower 4↑ · once per battle), heart-sniping, and the seal (09 1:1 climax).