English edition v1.3.3

#New Exploration Schools (探査流派) — Section Index

Contents

#§ Check Procedure (reusing the core)

Checks for this section's 6 skills (Scouting, Survival, Geography, Perception, Disable, Herbalism) are handled with the core 03-09 Non-combat Check, Target Number 11-17 table + 04-01 Skills, applied. This expansion introduces no new Target Number table; it adds only school bonuses.

Mapping-policy source: 00-05 §14 Undefined-Concept Core-Reuse Mapping.

#Identity

The core 6 exploration skills (Scouting, Survival, Geography, Perception, Disable, Herbalism) have no schools at all. This expansion newly establishes schools for all 6 skills. Exploration skills have many out-of-combat checks, making them decisive for tactical positioning, information warfare, and threat prediction.

#Design Goals

  • 6 skills × at least 3 kinds = 18+ kinds of new schools.
  • Per-skill detailed goals:
  • Scouting: 3–5 kinds. night, forest, desert, urban, snowfield
  • Survival: 3–5 kinds. mountain, extreme (north/south), maritime, poison-land, Spirit Realm
  • Geography: 3–5 kinds. astronomical, feng-shui, cartographic-tracing, Nanban cartography
  • Perception: 3–5 kinds. auditory, olfactory, qi-sense, mind-sense, feng-shui
  • Disable: 3–5 kinds. lock, trap, Sorcery seal, Spirit Realm seal
  • Herbalism: 3–5 kinds. materia medica, herbal medicine, Nanban botany, alchemy, poison-herb identification
  • Herbalism schools partly overlap with 19-Mystical/Medicine schools and Poisoncraft schools — they are distinguished within the schools.

#§ File List for This Section

#Reference Documents

Core required:

1st expansion:

Within this expansion:


#§ Scent — Two Marks

A deep mountain, one fog-thick dawn. An archer from Sherwood — a remnant yeoman who drifted east after the Hundred Years' War ended — was inspecting a long-set trap.

The trap he had set yesterday. A simple snare laid across a boar trail. The line was intact. But beside it was another trap.

A trap of exactly the same craft as his own.

The same knot, the same line thickness, the same camouflage — even the way the line was hidden with fallen leaves was identical. The archer paused for a while and examined the trap. It was clearly set by someone whose hand was not his own. Yet the result was no different from his own hand.

On a rock beside the trap was a small knife mark. A mark. Not letters but a simple symbol — a bow-shaped carving. The archer knew it was a hunter's mark. Similar to his own mark, but a different hand.

He drew his own knife and carved a reply on the rock beside it. His own mark — the arrowhead shape of Sherwood, England. Two marks were carved together on one mountain.

A few days later, on his way down the mountain, the archer met a righteous soldier. A righteous soldier of Joseon. A survivor who drifted into Manchuria right after the Imjin War. The archer mimed the mountain trap and the mark with gestures. The soldier nodded — "I set that."

The two could not understand each other's words. Yet both knew. That on the same mountain, they had been hunting the same enemy.

Exploration is not a lonely art. One who reads the same trail is a comrade wherever they are.


"Exploration takes the blade's place. For if you know, there is no need to cut."