English edition v1.3.3

#Props (小品) — Section Index

Contents

#Identity

Prop-grade gear, tools, consumables, regalia, and craft items beyond the core masterworks. Also encompasses 20 new masterworks conforming to the core format, quasi-Divine Treasures (legendary but not masterwork-grade), vehicles·companions, and more.

#Design Goals

  • Consumables 15–20 kinds — pills·talismans·field rations·glass-bottle bombs
  • Tools·craft items 15–20 kinds — surveying instruments·compasses·sorters·eyeglasses·Nanban tools
  • New masterworks 20 kinds (conform to core format)
  • School-exclusive gear 10–15 kinds — require a school technique as a prerequisite (e.g., Liechtenauer longsword)
  • Quasi-Divine Treasures 10–15 kinds — bear a legendary name but below masterwork (GM may promote at discretion)
  • Companions·shikigami·music-box automatons 10–15 kinds
  • Vehicles 10 kinds — official ships·carts·camels·Spirit Realm gondolas·Nanban-style carriages
  • Total ~120 items

#§ File List of This Section

#Reference Documents

Core required:

1st expansion:

Inside this expansion:


#§ Current 98-Item Distribution (Complete)

FileCategoryItem Count
40-01 consumablesmedicine·talisman·bomb·food·disguise18
40-02 tools·craft itemssurveying·optics·writing·alchemy·Disable16
40-03 new masterworkssword·spear·bow-gun·armor·other20
40-04 school-exclusive gearschool Licensed prerequisite12
40-05 quasi-Divine Treasuresbelow masterwork·Divine Treasure, narrative trigger10
40-06 companions·automatonsanimal·shikigami·karakuri12
40-07 vehiclespalanquin·carriage·boat·camel·Spirit Realm10
Total98

#Distinguishing Core Masterworks from This Expansion's Masterworks

The masterworks of core Masterwork Arsenal + this expansion's 40-03 20 new masterworks = usable in integration. Foreign Divine Treasures are separate (45-foreign-relics).

#Integrated Index

99-03 Full Relic List.


"It is not only the great sword that gives birth to a story. A single small talisman can change a campaign too."