# Enemy Catalog (敵總覽)
Contents How to Use Quick Filter 43 Yoma Templates General and Early Encounters Lord-Rank Bosses Sea Yoma Forest and Mountain Yoma Urban Yoma Underground and Graveyard Yoma Spirit Realm Yoma Veteran-Rank Expansion and Field Enemies 12 Fiend Enemy Classes Quick Placement Guide Who Is Not in This Catalog
A comprehensive GM catalog for scanning yoma templates and fiend enemy classes at once.
Summary. This document is a hub for quickly finding enemy axes scattered across the Yoma Bestiary and the Villain Play Guide . The original source documents always take priority for actual values and techniques.
Related Entries : Yoma Bestiary · Villain Play Guide · Faction Map · Encounter Design
# How to Use
First, use environment templates to find an enemy that fits the current scenario terrain. Then check core tags to see whether it is incorporeal, negotiable, or a major boss. If you need a named humanoid enemy, move to 12 fiend classes.
Note :
This document is a hub for recommended placement and roles . For regular human military enemies, Faction Map and Unit Ranks are the authoritative sources. Lord-rank enemies work better when designed with battlefield conditions, squads, and rituals rather than as solo bosses.
# Quick Filter
Filter Entries Incorporeal axis onryo, armored onryo, Konryu Fragment, funayurei, individual onryo, parts of Konryu Negotiable axis Shuten-doji, Konryu, tanuki, kappa, Ryugu Emissary, Arahabaki, some tengu lines Lord-rank boss axis Great Oni, Nine-Tailed Fox, Shuten-doji, Enmadoji, Tamamo-no-Mae, Arahabaki Squad-battle axis gaki, yoko, kumo, Ko-oni Warrior, Kotengu Scout, Poison-Spider Hunter Core Zone/Spirit Realm axis shikome, Konryu Fragment, seed of Izanami, yumekui, onryo
# 43 Yoma Templates
# General and Early Encounters
Name Rank Role Recommended Stage Core Tags Source Zakki Mob atmosphere mob anywhere instant death, Domination decoration co-08-02 Gaki Minion close-combat swarm graveyard, corpse pile predation, corpse dependence co-08-02 Yoko Minion deception and disguise village, camp disguise, illusion co-08-02 Oni Elite frontal breakthrough mid-boss Front Zone, gate Power Strike, Sweep co-08-02 Tengu Elite forced movement and wind control Flank Zone, high ground flight, Whirlwind co-08-02 Onryo Elite incorporeal curse dealer graveyard, ruined castle incorporeal, grudge co-08-02 Kumo Veteran binding and poison forest, underground spider silk, poison co-08-02 Nue Elite poison and chimera boss dark field battle Roar, Poison Tail co-08-02
# Lord-Rank Bosses
Name Rank Role Recommended Stage Core Tags Source Great Oni Lord pure destruction boss gate, far side of a narrow road Realm of Fear, great kanabo co-08-02 Nine-Tailed Fox Lord charm and political boss court, capital disguise, charm, tail seal co-08-02 Shuten-doji Lord faction leader mountain fortress, drinking hall, major battlefield oni king, squad buff co-08-02 Enmadoji Lord sealed final boss altar, graveyard, underground immortal, must be resealed co-08-02 Tamamo-no-Mae Lord political and negotiable final boss castle town, court absolute charm, side manipulation co-08-02 Konryu Elite leyline manager leyline, rift leyline activation/corruption, negotiable co-08-02 Arahabaki Lord ancient-god-class being Ou, mountains, earth ritual must be sealed, earthquake co-08-02
# Sea Yoma
Name Rank Role Recommended Stage Core Tags Source Umibozu Elite huge underwater pressure river, sea, shipboard battle underwater drag, huge co-08-02 Funayurei Minion ship harassment coast, river mist, flooding co-08-02 Kappa Veteran grabbing and shirikodama river, waterway bind, underwater advantage co-08-02 Ryugu Emissary Elite neutral envoy and underwater control river center, Ryugu entrance current manipulation, negotiable co-08-02 Ayakashi Mob tsunami decoration mob large naval battle water-volume-dependent disaster co-08-02
# Forest and Mountain Yoma
Name Rank Role Recommended Stage Core Tags Source Yamauba Veteran predatory forest hunter forest, mountain absorption, getting targets lost co-08-02 Kodama Mob forest spirit event forest, old tree arson reaction, transformation co-08-02 Kamaitachi Minion high-Defense ambush grassland, forest edge invisible slash co-08-02 Tanuki Minion negotiable trickster forest, village border transformation, information co-08-02 Tengu-Tsukai Elite fallen tengu warrior mountain Flank Zone flight evasion, gust co-08-02
# Urban Yoma
Name Rank Role Recommended Stage Core Tags Source Rokurokubi Veteran night infiltrator castle town, alley neck extension, human disguise co-08-02 Bakeneko Minion~Veteran mischief and corpse manipulation home, warehouse ghost fire, human disguise co-08-02 Tsukumogami Minion swarm of object spirits warehouse, market tool-destruction weakness co-08-02 Nurikabe Veteran passage-blocking wall indoors, alley, choke point immobile, movement block co-08-02
# Underground and Graveyard Yoma
Name Rank Role Recommended Stage Core Tags Source Gashadokuro Elite giant skeleton boss graveyard, underground cemetery binding, regeneration co-08-02 Jikininki Minion corpse-eating squad grave, battlefield corpse zone corpse absorption, Veteran promotion co-08-02 Dorotabo Minion rice-field onryo wetland, grave edge mud binding, reappearance co-08-02 Onryo Elite individual grudge boss abandoned house, graveyard incorporeal, grudge resolution co-08-02
# Spirit Realm Yoma
Name Rank Role Recommended Stage Core Tags Source Konryu Fragment Minion swarm of Spirit Realm fragments Spirit Realm rift incorporeal, multiplication co-08-02 Shikome Veteran Yomi pursuer Spirit Realm interface, Core Zone Spirit Realm hunter co-08-02 seed of Izanami Elite Yomi executor Spirit Realm gate death and Yomi imagery co-08-02 yumekui Veteran dream and mental erosion campsite, inner landscape sleep, mental battle co-08-02
# Veteran-Rank Expansion and Field Enemies
Name Rank Role Recommended Stage Core Tags Source Kotengu Scout Veteran mobile scout enemy Flank Zone, mountains flight, wind co-08-02 Ko-oni Warrior Veteran oni Front Zone Front Zone lower Shuten Mountain elite co-08-02 Yoko Spy Veteran information-warfare enemy city, Rear Zone disguise, disruption co-08-02 Poison-Spider Hunter Veteran poison and binding forest, underground spider silk, poison co-08-02 Armored Gaki Veteran tough predator graveyard, battlefield ruin armored gaki co-08-02 Bandit Chief Veteran human enemy leader forest road, ravine human, bandit combat co-08-02
# 12 Fiend Enemy Classes
Class Mirror Class Role Battlefield Tendency Core Line Source Shurado Samurai Front Zone destroyer Front Zone/Core Zone oni transformation, frenzy, fear co-04-20 Dokuchushi Onmyoji internal erosion and poison Flank Zone/infiltration curse insects, ongoing harm co-04-21 Itako Pure Land Monk borrowed souls Rear Zone/Spirit Realm multiple souls, irregular versatility co-04-22 Jikiniki Esoteric Monk predator Core Zone/melee corpse absorption, gaki transformation co-04-23 Kaibutsu Wildlander fixed battery sanctuary/base immobile, sokushinbutsu-style barrier co-04-24 Kekka Performer buff + assassination Front Zone/stage-like battlefield blood dance, charm, morale boost co-04-25 Shikome-no-Tsukai Performer necromantic command Spirit Realm/Rear Zone shikome servitude, undead legion co-04-26 Tatarigami Arahitogami faith reversal sanctuary/barrier battle curse, pollution, sacred-domain inversion co-04-27 Tengushi Shinobi mobile combat Flank Zone/high ground flight, storm, forced movement co-04-28 Tesshin autonomous automaton machine warlord base/Front Zone full mechanization, squad modification co-04-29 Yorijin Ronin dismantler Rear Zone/laboratory battlefield weakness analysis, reverse-engineered barrier co-04-30 Zakkasho Merchant battlefield supplier Rear Zone/city supply, bribery, economic disruption co-04-31
# Quick Placement Guide
Desired Feel Recommended Enemy early squad-battle tutorial gaki, yoko, Ko-oni Warrior, funayurei blockade and choke-point combat oni, nurikabe, gashadokuro, human enemies combined with Kagura elites Flank Zone and ambush battle tengu, kamaitachi, Kotengu Scout, Tengushi Core Zone melee scrum Jikiniki, Jikininki, shikome, Shurado negotiable yoma scene Shuten-doji, tanuki, kappa, Konryu, Ryugu Emissary, Arahabaki long-campaign final boss Enmadoji, Tamamo-no-Mae, Arahabaki, Kaibutsu, Tatarigami
# Who Is Not in This Catalog
Enemies are roles, not numbers. Once you decide what you want them to make the table do, the name is easy to choose.